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Fixed handle leak in BfpProcess_GetById
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2 changed files with 2 additions and 0 deletions
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@ -163,6 +163,7 @@ class Program
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while (true)
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{
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// Check BeefIDE process
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if ((mPid != 123) || (!Debug.IsDebuggerPresent))
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{
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var process = Platform.BfpProcess_GetById(null, mPid, null);
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if (process == null)
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@ -1301,6 +1301,7 @@ BFP_EXPORT BfpProcess* BFP_CALLTYPE BfpProcess_GetById(const char* machineName,
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OUTRESULT(BfpProcessResult_NotFound);
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return NULL;
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}
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::CloseHandle(hProc);
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BfpProcess* process = new BfpProcess();
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process->mProcessId = processId;
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