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Added a wait-for-classify on initial showing to reduce color flashing

This commit is contained in:
Brian Fiete 2019-09-18 09:58:40 -07:00
parent 287922693e
commit ba2c4faa59
2 changed files with 21 additions and 4 deletions

View file

@ -1148,11 +1148,16 @@ namespace IDE.ui
compiler.DoBackgroundHi(new () => { DoClassify(.Autocomplete, resolveParams, true); }, new => ClassifyThreadDone);
//BackgroundResolve(new () => { DoClassify(.Autocomplete, resolveParams); });
else if (useResolveType == .ClassifyFullRefresh)
{
// To avoid "flashing" on proper colorization vs FastClassify, we wait a bit for the proper classifying to finish
// on initial show
int maxWait = (mUpdateCnt <= 1) ? 50 : 0;
compiler.DoBackground(new () => { DoClassify(.ClassifyFullRefresh, resolveParams, false); },
new () =>
{
ClassifyThreadDone();
});
}, maxWait);
}
else if (useResolveType == .GetCurrentLocation)
compiler.DoBackgroundHi(new () => { DoClassify(.GetCurrentLocation, resolveParams, true); }, new => ClassifyThreadDone);
else if (useResolveType == .GetSymbolInfo)
@ -5425,6 +5430,8 @@ namespace IDE.ui
// Wait longer for Clang since it'll delay autocompletions whereas Beef can be interrupted
int32 classifyDelayTicks = (mIsBeefSource || (mUpdateCnt < 40)) ? 2 : 40;
if (mUpdateCnt <= 1)
classifyDelayTicks = 0;
if (mWantsBackgroundAutocomplete)
{