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Beef/BeefySysLib/platform/win/DSoundManager.cpp
JamesOrson e76becf4c6 Remove unnecessary delete statements
If a value is null, the C++ delete statement will do nothing, so there is bo need to explicitly check if the value is null.
2020-07-10 16:36:14 -07:00

534 lines
12 KiB
C++

#pragma warning(disable:4996)
#include "DSoundManager.h"
#include <io.h>
#include <fcntl.h>
#include "DSoundInstance.h"
#include <math.h>
using namespace Beefy;
static HMODULE gDSoundDLL;
#pragma comment(lib, "dsound.lib")
#define SOUND_FLAGS (DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_STATIC | DSBCAPS_LOCSOFTWARE | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLFREQUENCY)
DSoundManager::DSoundManager(HWND theHWnd)
{
mLastReleaseTick = 0;
mPrimaryBuffer = NULL;
int i;
for (i = 0; i < MAX_SOURCE_SOUNDS; i++)
{
mSourceSounds[i] = NULL;
mBaseVolumes[i] = 1;
mBasePans[i] = 0;
}
for (i = 0; i < MAX_CHANNELS; i++)
mPlayingSounds[i] = NULL;
mDirectSound = NULL;
mMasterVolume = 1.0;
//typedef HRESULT (WINAPI *DirectSoundCreateFunc)(LPCGUID lpcGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter);
//DirectSoundCreateFunc aDirectSoundCreateFunc = (DirectSoundCreateFunc)GetProcAddress(gDSoundDLL,"DirectSoundCreate");
// Seems crazy but this was even suggested in MSDN docs for windowless applications
if (theHWnd == NULL)
theHWnd = ::GetDesktopWindow();
//if (aDirectSoundCreateFunc != NULL && aDirectSoundCreateFunc(NULL, &mDirectSound, NULL) == DS_OK)
if (DirectSoundCreate(NULL, &mDirectSound, NULL) == DS_OK)
{
bool handled = false;
if (theHWnd != NULL)
{
HRESULT aResult = mDirectSound->SetCooperativeLevel(theHWnd, DSSCL_PRIORITY);
if (SUCCEEDED(aResult))
{
// Set primary buffer to 16-bit 44.1Khz
WAVEFORMATEX aWaveFormat;
DSBUFFERDESC aBufferDesc;
// Set up wave format structure.
int aBitCount = 16;
int aChannelCount = 2;
int aSampleRate = 44100;
// Set up wave format structure.
memset(&aWaveFormat, 0, sizeof(WAVEFORMATEX));
aWaveFormat.cbSize = sizeof(WAVEFORMATEX);
aWaveFormat.wFormatTag = WAVE_FORMAT_PCM;
aWaveFormat.nChannels = aChannelCount;
aWaveFormat.nSamplesPerSec = aSampleRate;
aWaveFormat.nBlockAlign = aChannelCount * aBitCount / 8;
aWaveFormat.nAvgBytesPerSec =
aWaveFormat.nSamplesPerSec * aWaveFormat.nBlockAlign;
aWaveFormat.wBitsPerSample = aBitCount;
// Set up DSBUFFERDESC structure.
memset(&aBufferDesc, 0, sizeof(DSBUFFERDESC)); // Zero it out.
aBufferDesc.dwSize = sizeof(DSBUFFERDESC1);
aBufferDesc.dwFlags = DSBCAPS_PRIMARYBUFFER;//| DSBCAPS_CTRL3D; // Need default controls (pan, volume, frequency).
aBufferDesc.dwBufferBytes = 0;
aBufferDesc.lpwfxFormat = NULL;//(LPWAVEFORMATEX)&aWaveFormat;
HRESULT aResult = mDirectSound->CreateSoundBuffer(&aBufferDesc, &mPrimaryBuffer, NULL);
if (aResult == DS_OK)
{
aResult = mPrimaryBuffer->SetFormat(&aWaveFormat);
}
handled = true;
}
}
if (!handled)
{
HRESULT aResult = mDirectSound->SetCooperativeLevel(theHWnd,DSSCL_NORMAL);
}
}
}
DSoundManager::~DSoundManager()
{
ReleaseChannels();
ReleaseSounds();
if (mPrimaryBuffer)
mPrimaryBuffer->Release();
if (mDirectSound != NULL)
{
mDirectSound->Release();
}
}
int DSoundManager::FindFreeChannel()
{
DWORD aTick = GetTickCount();
if (aTick-mLastReleaseTick > 1000)
{
ReleaseFreeChannels();
mLastReleaseTick = aTick;
}
for (int i = 0; i < MAX_CHANNELS; i++)
{
if (mPlayingSounds[i] == NULL)
return i;
if (mPlayingSounds[i]->IsReleased())
{
delete mPlayingSounds[i];
mPlayingSounds[i] = NULL;
return i;
}
}
return -1;
}
bool DSoundManager::Initialized()
{
/*
if (mDirectSound!=NULL)
{
mDirectSound->SetCooperativeLevel(theHWnd,DSSCL_NORMAL);
}
*/
return (mDirectSound != NULL);
}
int DSoundManager::VolumeToDB(float theVolume)
{
int aVol = (int) ((log10(1 + theVolume*9) - 1.0) * 2333);
if (aVol < -2000)
aVol = -10000;
return aVol;
}
void DSoundManager::SetVolume(float theVolume)
{
mMasterVolume = theVolume;
for (int i = 0; i < MAX_CHANNELS; i++)
if (mPlayingSounds[i] != NULL)
mPlayingSounds[i]->RehupVolume();
}
bool DSoundManager::LoadWAVSound(unsigned int theSfxID, const StringImpl& theFilename)
{
int aDataSize;
FILE* fp;
fp = fopen(theFilename.c_str(), "rb");
if (fp <= 0)
return false;
char aChunkType[5];
aChunkType[4] = '\0';
uint32 aChunkSize;
fread(aChunkType, 1, 4, fp);
if (!strcmp(aChunkType, "RIFF") == 0)
return false;
fread(&aChunkSize, 4, 1, fp);
fread(aChunkType, 1, 4, fp);
if (!strcmp(aChunkType, "WAVE") == 0)
return false;
uint16 aBitCount = 16;
uint16 aChannelCount = 1;
uint32 aSampleRate = 22050;
uint8 anXor = 0;
while (!feof(fp))
{
fread(aChunkType, 1, 4, fp);
if (fread(&aChunkSize, 4, 1, fp) == 0)
return false;
int aCurPos = ftell(fp);
if (strcmp(aChunkType, "fmt ") == 0)
{
uint16 aFormatTag;
uint32 aBytesPerSec;
uint16 aBlockAlign;
fread(&aFormatTag, 2, 1, fp);
fread(&aChannelCount, 2, 1, fp);
fread(&aSampleRate, 4, 1, fp);
fread(&aBytesPerSec, 4, 1, fp);
fread(&aBlockAlign, 2, 1, fp);
fread(&aBitCount, 2, 1, fp);
if (aFormatTag != 1)
return false;
}
else if (strcmp(aChunkType, "data") == 0)
{
aDataSize = aChunkSize;
mSourceDataSizes[theSfxID] = aChunkSize;
PCMWAVEFORMAT aWaveFormat;
DSBUFFERDESC aBufferDesc;
// Set up wave format structure.
memset(&aWaveFormat, 0, sizeof(PCMWAVEFORMAT));
aWaveFormat.wf.wFormatTag = WAVE_FORMAT_PCM;
aWaveFormat.wf.nChannels = aChannelCount;
aWaveFormat.wf.nSamplesPerSec = aSampleRate;
aWaveFormat.wf.nBlockAlign = aChannelCount*aBitCount/8;
aWaveFormat.wf.nAvgBytesPerSec =
aWaveFormat.wf.nSamplesPerSec * aWaveFormat.wf.nBlockAlign;
aWaveFormat.wBitsPerSample = aBitCount;
// Set up DSBUFFERDESC structure.
memset(&aBufferDesc, 0, sizeof(DSBUFFERDESC)); // Zero it out.
aBufferDesc.dwSize = sizeof(DSBUFFERDESC);
//aBufferDesc.dwFlags = DSBCAPS_CTRL3D;
aBufferDesc.dwFlags = SOUND_FLAGS; //DSBCAPS_CTRLDEFAULT;
//aBufferDesc.dwFlags = 0;
aBufferDesc.dwBufferBytes = aDataSize;
aBufferDesc.lpwfxFormat = (LPWAVEFORMATEX)&aWaveFormat;
if (mDirectSound->CreateSoundBuffer(&aBufferDesc, &mSourceSounds[theSfxID], NULL) != DS_OK)
{
fclose(fp);
return false;
}
void* lpvPtr;
DWORD dwBytes;
if (mSourceSounds[theSfxID]->Lock(0, aDataSize, &lpvPtr, &dwBytes, NULL, NULL, 0) != DS_OK)
{
fclose(fp);
return false;
}
int aReadSize = (int)fread(lpvPtr, 1, aDataSize, fp);
fclose(fp);
for (int i = 0; i < aDataSize; i++)
((uint8*) lpvPtr)[i] ^= anXor;
if (mSourceSounds[theSfxID]->Unlock(lpvPtr, dwBytes, NULL, NULL) != DS_OK)
return false;
if (aReadSize != aDataSize)
return false;
return true;
}
fseek(fp, aCurPos+aChunkSize, SEEK_SET);
}
return false;
}
bool DSoundManager::LoadSound(unsigned int theSfxID, const StringImpl& theFilename)
{
if ((theSfxID < 0) || (theSfxID >= MAX_SOURCE_SOUNDS))
return false;
ReleaseSound(theSfxID);
if (!mDirectSound)
return true; // sounds just won't play, but this is not treated as a failure condition
mSourceFileNames[theSfxID] = theFilename;
StringImpl aFilename = theFilename;
if (aFilename.EndsWith(".wav", StringImpl::CompareKind_OrdinalIgnoreCase))
{
if (LoadWAVSound(theSfxID, aFilename))
return true;
}
return false;
}
int DSoundManager::LoadSound(const StringImpl& theFilename)
{
int i;
for (i = 0; i < MAX_SOURCE_SOUNDS; i++)
if (mSourceFileNames[i] == theFilename)
return i;
for (i = MAX_SOURCE_SOUNDS-1; i >= 0; i--)
{
if (mSourceSounds[i] == NULL)
{
if (!LoadSound(i, theFilename))
return -1;
else
return i;
}
}
return -1;
}
void DSoundManager::ReleaseSound(unsigned int theSfxID)
{
if (mSourceSounds[theSfxID] != NULL)
{
mSourceSounds[theSfxID]->Release();
mSourceSounds[theSfxID] = NULL;
mSourceFileNames[theSfxID] = "";
}
}
int DSoundManager::GetFreeSoundId()
{
for (int i=0; i<MAX_SOURCE_SOUNDS; i++)
{
if (mSourceSounds[i]==NULL)
return i;
}
return -1;
}
int DSoundManager::GetNumSounds()
{
int aCount = 0;
for (int i=0; i<MAX_SOURCE_SOUNDS; i++)
{
if (mSourceSounds[i]!=NULL)
aCount++;
}
return aCount;
}
bool DSoundManager::SetBaseVolume(unsigned int theSfxID, float theBaseVolume)
{
if ((theSfxID < 0) || (theSfxID >= MAX_SOURCE_SOUNDS))
return false;
mBaseVolumes[theSfxID] = theBaseVolume;
return true;
}
bool DSoundManager::SetBasePan(unsigned int theSfxID, int theBasePan)
{
if ((theSfxID < 0) || (theSfxID >= MAX_SOURCE_SOUNDS))
return false;
mBasePans[theSfxID] = theBasePan;
return true;
}
BFSoundInstance* DSoundManager::GetSoundInstance(unsigned int theSfxID)
{
if (theSfxID > MAX_SOURCE_SOUNDS)
return NULL;
int aFreeChannel = FindFreeChannel();
if (aFreeChannel < 0)
return NULL;
if (mDirectSound==NULL)
{
mPlayingSounds[aFreeChannel] = new DSoundInstance(this, NULL);
}
else
{
if (mSourceSounds[theSfxID] == NULL)
return NULL;
mPlayingSounds[aFreeChannel] = new DSoundInstance(this, mSourceSounds[theSfxID]);
}
mPlayingSounds[aFreeChannel]->SetBasePan(mBasePans[theSfxID]);
mPlayingSounds[aFreeChannel]->SetBaseVolume(mBaseVolumes[theSfxID]);
return mPlayingSounds[aFreeChannel];
}
void DSoundManager::ReleaseSounds()
{
for (int i = 0; i < MAX_SOURCE_SOUNDS; i++)
if (mSourceSounds[i] != NULL)
{
mSourceSounds[i]->Release();
mSourceSounds[i] = NULL;
}
}
void DSoundManager::ReleaseChannels()
{
for (int i = 0; i < MAX_CHANNELS; i++)
{
delete mPlayingSounds[i];
mPlayingSounds[i] = NULL;
}
}
void DSoundManager::ReleaseFreeChannels()
{
for (int i = 0; i < MAX_CHANNELS; i++)
if (mPlayingSounds[i] != NULL && mPlayingSounds[i]->IsReleased())
{
delete mPlayingSounds[i];
mPlayingSounds[i] = NULL;
}
}
void DSoundManager::StopAllSounds()
{
for (int i = 0; i < MAX_CHANNELS; i++)
if (mPlayingSounds[i] != NULL)
{
bool isAutoRelease = mPlayingSounds[i]->mAutoRelease;
mPlayingSounds[i]->Stop();
mPlayingSounds[i]->mAutoRelease = isAutoRelease;
}
}
float DSoundManager::GetMasterVolume()
{
MIXERCONTROLDETAILS mcd;
MIXERCONTROLDETAILS_UNSIGNED mxcd_u;
MIXERLINECONTROLS mxlc;
MIXERCONTROL mlct;
MIXERLINE mixerLine;
HMIXER hmx;
MIXERCAPS pmxcaps;
mixerOpen((HMIXER*) &hmx, 0, 0, 0, MIXER_OBJECTF_MIXER);
mixerGetDevCaps(0, &pmxcaps, sizeof(pmxcaps));
mxlc.cbStruct = sizeof(mxlc);
mxlc.cbmxctrl = sizeof(mlct);
mxlc.pamxctrl = &mlct;
mxlc.dwControlType = MIXERCONTROL_CONTROLTYPE_VOLUME;
mixerLine.cbStruct = sizeof(mixerLine);
mixerLine.dwComponentType = MIXERLINE_COMPONENTTYPE_SRC_WAVEOUT;
mixerGetLineInfo((HMIXEROBJ) hmx, &mixerLine, MIXER_GETLINEINFOF_COMPONENTTYPE);
mxlc.dwLineID = mixerLine.dwLineID;
mixerGetLineControls((HMIXEROBJ) hmx, &mxlc, MIXER_GETLINECONTROLSF_ONEBYTYPE);
mcd.cbStruct = sizeof(mcd);
mcd.dwControlID = mlct.dwControlID;
mcd.cChannels = 1;
mcd.cMultipleItems = 0;
mcd.cbDetails = sizeof(mxcd_u);
mcd.paDetails = &mxcd_u;
mixerGetControlDetails((HMIXEROBJ) hmx, &mcd, 0L);
mixerClose(hmx);
return mxcd_u.dwValue / (float) 0xFFFF;
}
void DSoundManager::SetMasterVolume(float theVolume)
{
MIXERCONTROLDETAILS mcd;
MIXERCONTROLDETAILS_UNSIGNED mxcd_u;
MIXERLINECONTROLS mxlc;
MIXERCONTROL mlct;
MIXERLINE mixerLine;
HMIXER hmx;
MIXERCAPS pmxcaps;
mixerOpen((HMIXER*) &hmx, 0, 0, 0, MIXER_OBJECTF_MIXER);
mixerGetDevCaps(0, &pmxcaps, sizeof(pmxcaps));
mxlc.cbStruct = sizeof(mxlc);
mxlc.cbmxctrl = sizeof(mlct);
mxlc.pamxctrl = &mlct;
mxlc.dwControlType = MIXERCONTROL_CONTROLTYPE_VOLUME;
mixerLine.cbStruct = sizeof(mixerLine);
mixerLine.dwComponentType = MIXERLINE_COMPONENTTYPE_SRC_WAVEOUT;
mixerGetLineInfo((HMIXEROBJ) hmx, &mixerLine, MIXER_GETLINEINFOF_COMPONENTTYPE);
mxlc.dwLineID = mixerLine.dwLineID;
mixerGetLineControls((HMIXEROBJ) hmx, &mxlc, MIXER_GETLINECONTROLSF_ONEBYTYPE);
mcd.cbStruct = sizeof(mcd);
mcd.dwControlID = mlct.dwControlID;
mcd.cChannels = 1;
mcd.cMultipleItems = 0;
mcd.cbDetails = sizeof(mxcd_u);
mcd.paDetails = &mxcd_u;
mxcd_u.dwValue = (int) (0xFFFF * theVolume);
mixerSetControlDetails((HMIXEROBJ) hmx, &mcd, 0L);
mixerClose(hmx);
}
void DSoundManager::Flush()
{
}
void DSoundManager::SetCooperativeWindow(HWND theHWnd, bool isWindowed)
{
if (mDirectSound != NULL)
mDirectSound->SetCooperativeLevel(theHWnd,DSSCL_NORMAL);
/*
if (isWindowed==true) mDirectSound->SetCooperativeLevel(theHWnd,DSSCL_NORMAL);
else mDirectSound->SetCooperativeLevel(theHWnd,DSSCL_EXCLUSIVE);
*/
}
#undef SOUND_FLAGS