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Beef/BeefySysLib/ResLib.cpp
2021-04-12 17:23:18 -04:00

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2.8 KiB
C++

#include "Common.h"
#include "BFApp.h"
#include "img/PSDReader.h"
#include "gfx/RenderDevice.h"
#include "gfx/Texture.h"
#include "util/PerfTimer.h"
#include "util/TLSingleton.h"
#include "img/JPEGData.h"
#pragma warning(disable:4190)
USING_NS_BF;
static TLSingleton<String> gResLib_TLStrReturn;
BF_EXPORT PSDReader* BF_CALLTYPE Res_OpenPSD(const char* fileName)
{
//gPerfManager->StartRecording();
PSDReader* aPSDReader = new PSDReader();
if (!aPSDReader->Init(fileName))
{
delete aPSDReader;
return NULL;
}
return aPSDReader;
}
BF_EXPORT void BF_CALLTYPE Res_DeletePSDReader(PSDReader* pSDReader)
{
delete pSDReader;
gPerfManager->StopRecording();
gPerfManager->DbgPrint();
}
BF_EXPORT TextureSegment* BF_CALLTYPE Res_PSD_GetLayerTexture(PSDReader* pSDReader, int layerIdx, int* ofsX, int* ofsY)
{
Texture* texture = pSDReader->LoadLayerTexture(layerIdx, ofsX, ofsY);
if (texture == NULL)
return NULL;
TextureSegment* textureSegment = new TextureSegment();
textureSegment->InitFromTexture(texture);
return textureSegment;
}
BF_EXPORT TextureSegment* BF_CALLTYPE Res_PSD_GetMergedLayerTexture(PSDReader* pSDReader, int* layerIndices, int count, int* ofsX, int* ofsY)
{
std::vector<int> aLayerIndices;
aLayerIndices.insert(aLayerIndices.begin(), layerIndices, layerIndices + count);
Texture* texture = pSDReader->LoadMergedLayerTexture(aLayerIndices, ofsX, ofsY);
if (texture == NULL)
return NULL;
TextureSegment* textureSegment = new TextureSegment();
textureSegment->InitFromTexture(texture);
return textureSegment;
}
BF_EXPORT int BF_CALLTYPE Res_PSD_GetLayerCount(PSDReader* pSDReader)
{
return (int) pSDReader->mPSDLayerInfoVector.size();
}
BF_EXPORT PSDLayerInfo* BF_CALLTYPE Res_PSD_GetLayerInfo(PSDReader* pSDReader, int layerIdx)
{
return pSDReader->mPSDLayerInfoVector[layerIdx];
}
BF_EXPORT void BF_CALLTYPE Res_PSDLayer_GetSize(PSDLayerInfo* layerInfo, int* x, int* y, int* width, int* height)
{
*x = layerInfo->mX;
*y = layerInfo->mY;
*width = layerInfo->mWidth;
*height = layerInfo->mHeight;
}
BF_EXPORT int BF_CALLTYPE Res_PSDLayer_GetLayerId(PSDLayerInfo* layerInfo)
{
return layerInfo->mLayerId;
}
BF_EXPORT const char* BF_CALLTYPE Res_PSDLayer_GetName(PSDLayerInfo* layerInfo)
{
return layerInfo->mName.c_str();
}
BF_EXPORT int BF_CALLTYPE Res_PSDLayer_IsVisible(PSDLayerInfo* layerInfo)
{
return layerInfo->mVisible ? 1 : 0;
}
///
BF_EXPORT StringView BF_CALLTYPE Res_JPEGCompress(uint32* bits, int width, int height, int quality)
{
String& outString = *gResLib_TLStrReturn.Get();
JPEGData jpegData;
jpegData.mBits = bits;
jpegData.mWidth = width;
jpegData.mHeight = height;
jpegData.Compress(quality);
jpegData.mBits = NULL;
outString.Clear();
outString.Insert(0, (char*)jpegData.mSrcData, jpegData.mSrcDataLen);
return outString;
}