mirror of
https://github.com/beefytech/Beef.git
synced 2025-06-20 08:58:00 +02:00
255 lines
2.4 KiB
Beef
255 lines
2.4 KiB
Beef
//GORB
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#pragma warning disable 168
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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//#define A
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//#define B
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class ClassA
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{
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public virtual void ClassA0()
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{
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}
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public virtual void ClassA1()
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{
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}
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}
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class ClassB
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{
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}
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#if B
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class ClassC : ClassB
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{
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public override void ToString(System.String strBuffer)
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{
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base.ToString(strBuffer);
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}
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}
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#elif A
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class ClassC : ClassA
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{
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public override void ToString(System.String strBuffer)
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{
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base.ToString(strBuffer);
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}
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}
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#endif
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class ClassD
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{
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public String mStr;
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int mA6;
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public virtual void Poo()
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{
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PrintF("Poo\n");
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}
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public virtual void Poo2()
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{
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PrintF("Poo2\n");
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}
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}
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class ClassD2
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{
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int mA5;
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}
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class ClassE : ClassD
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{
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public void Zog2()
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{
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}
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}
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class ClassF : ClassE
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{
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}
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[NoDiscard("Use this value!")]
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struct TestStruct
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{
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public int mA;
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public int mB;
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}
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class Bloozer
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{
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int mA;
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}
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enum Zorf : IDisposable
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{
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case A;
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case B;
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public void Dispose()
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{
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}
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}
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class IFaceA
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{
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public static void Fart()
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{
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}
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}
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class Zlips : IFaceA, IDisposable
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{
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static void Fart()
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{
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}
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public void Dispose()
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{
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PrintF("Disposed");
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}
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}
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class Testo
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{
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public this()
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{
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PrintF("Testo this %p\n", this);
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}
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public ~this()
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{
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PrintF("Testo ~this %p\n", this);
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}
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}
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class Norg
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{
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public String mVal;
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public int32 mA;
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public int32 mB;
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public int32 GetIt(int32 a, int32 b, int32 c) mut
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{
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return a + b + c + mA;
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}
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public static int32 GetIt(Blurg bl, int32 a, int32 b, int32 c)
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{
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return a + b + c + bl.mA;
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}
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public virtual int Zorf
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{
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set
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{
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}
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}
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public virtual int GetVal()
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{
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return 99;
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}
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}
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class Norg2 : Norg
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{
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public override void Zorf
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{
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set
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{
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base.Zorf = 123;
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}
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}
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}
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struct Blurg
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{
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public String mVal;
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public int32 mA;
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public int32 mB;
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public this()
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{
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mVal = "z";
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mA = 111;
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mB = 222;
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}
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void TestIt(String a, String b)
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{
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}
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TestStruct GetTS()
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{
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return .();
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}
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static void Test(int a, int b)
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{
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PrintF("a0");
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}
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static void Test(int a, int b, int c)
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{
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}
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public static int32 Hey()
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{
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Result<int, float> res = .Ok(123);
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Florg fl = .();
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let f2 = fl;
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//defer f2.Dispose();
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using (var f = fl)
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{
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}
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return 123;
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}
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}
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struct Florg
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{
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int mA = 123;
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public void Dispose() mut
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{
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}
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}
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class CustomAlloc
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{
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public void* Alloc(int size, int align)
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{
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//return Internal.Malloc(size);
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return null;
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}
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}
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