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![]() If a value is null, the C++ delete statement will do nothing, so there is bo need to explicitly check if the value is null. |
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.. | ||
BFPlatform.h | ||
CrashCatcher.cpp | ||
CrashCatcher.h | ||
DSoundInstance.cpp | ||
DSoundInstance.h | ||
DSoundManager.cpp | ||
DSoundManager.h | ||
DXRenderDevice.cpp | ||
DXRenderDevice.h | ||
Platform.cpp | ||
PlatformApp.h | ||
WinBFApp.cpp | ||
WinBFApp.h |