1
0
Fork 0
mirror of https://github.com/beefytech/Beef.git synced 2025-06-08 03:28:20 +02:00
Beef/IDE/dist/shaders/Std_es.frag
2022-11-10 06:37:55 -08:00

14 lines
No EOL
276 B
GLSL

#version 100
precision lowp float;
uniform lowp sampler2D tex;
uniform lowp sampler2D tex2;
varying lowp vec4 varying_color;
varying mediump vec2 varying_texCoord0;
void main()
{
lowp vec4 color = texture2D(tex, varying_texCoord0);
gl_FragColor = color * varying_color;
}