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Beef/BeefySysLib/platform/darwin/DarwinCommon.h
2019-10-15 17:27:09 -07:00

533 lines
No EOL
12 KiB
C++

#pragma once
#ifdef __LP64__
#define BF64
#else
#define BF32
#endif
#define BOOST_DETAIL_NO_CONTAINER_FWD
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>
#include <time.h>
#include <assert.h>
#include <sys/time.h>
//#include <libkern/OSAtomic.h>
#include <cstdlib>
#include <unistd.h>
#include <wchar.h>
#include <math.h>
#include <stdarg.h>
#include <string.h>
#include <pthread.h>
#include <wctype.h>
#include <stddef.h>
#include <mach/error.h>
//#define errno (*__error())
//#define offsetof(type, member) __builtin_offsetof (type, member)
extern "C"
{
//#define FFI_BUILDING
//#include "third_party/libffi/x86_64-apple-darwin12.5.0/include/ffi.h"
}
#define BF_ENDIAN_LITTLE
#define _NOEXCEPT noexcept
#define NTAPI
#define FFI_STDCALL FFI_DEFAULT_ABI
#define FFI_THISCALL FFI_DEFAULT_ABI
#define FFI_FASTCALL FFI_DEFAULT_ABI
#define INVALID_SOCKET -1
typedef uint64_t uint64;
typedef uint32_t uint32;
typedef uint16_t uint16;
typedef uint8_t uint8;
typedef int64_t int64;
typedef int32_t int32;
typedef int16_t int16;
typedef int8_t int8;
typedef unsigned int uint;
//#define BF_PLATFORM_SDL
#define NOP
//#define BF_NOTHROW throw ()
//#define BF_NOTHROW noexcept
#define BF_NOTHROW
typedef intptr_t intptr;
typedef uintptr_t uintptr;
typedef wchar_t* BSTR;
typedef int HRESULT;
typedef uint8 BYTE;
typedef uint16 WORD;
typedef uint32 DWORD;
typedef int32 LONG;
typedef pthread_key_t BFTlsKey;
typedef pthread_t BF_THREADID;
typedef pthread_t BF_THREADHANDLE;
#define BF_HAS_TLS_DECLSPEC
#define BF_TLS_DECLSPEC thread_local
//:int64 abs(int64 val);
#define _stricmp stricmp
#define strnicmp strncasecmp
struct IID
{
unsigned long Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[ 8 ];
};
typedef void* HANDLE;
typedef void* HMODULE;
// We only need the stdcall attribute for x32?
//#define BFSTDCALL __attribute__((stdcall))
//#include "../notwin/NotWin.h"
#ifdef DEBUG
#define _DEBUG
#endif
#define NOT_IMPL throw "Unimplemented";
//ARM
#if defined(__x86_64__) || defined(__i386__)
#define BF_FULL_MEMORY_FENCE() __asm__ __volatile__("mfence": : :"memory")
#define BF_SPINWAIT_NOP() __asm__ volatile ("pause\n" : : : "memory" );
#else
#define BF_FULL_MEMORY_FENCE() __sync_synchronize()
#define BF_SPINWAIT_NOP() ((void) 0)
#endif
#define BF_COMPILER_FENCE() __asm__ __volatile__("": : :"memory")
#define BF_THREAD_YIELD() sched_yield()
#if defined _DEBUG || defined BF_DEBUG_ASSERTS
#define BF_ASSERT(_Expression) (void)( (!!(_Expression)) || (Beefy::BFFatalError(#_Expression, __FILE__, __LINE__), 0) )
#else
#define BF_ASSERT(_Expression) (void)(0)
#endif
#define BF_ASSERT_REL(_Expression) (void)( (!!(_Expression)) || (Beefy::BFFatalError(#_Expression, __FILE__, __LINE__), 0) )
#define BF_FATAL(msg) (void) ((Beefy::BFFatalError(msg, __FILE__, __LINE__), 0) )
#if defined _DEBUG || defined BF_DEBUG_ASSERTS
#define BF_DBG_FATAL(msg) (void) ((Beefy::BFFatalError(msg, __FILE__, __LINE__), 0) )
#else
#define BF_DBG_FATAL(msg)
#endif
#define BF_NOINLINE __attribute__ ((noinline))
#define BF_NAKED
#define stricmp strcasecmp
#define _alloca alloca
#define DIR_SEP_CHAR '/'
#define DIR_SEP_CHAR_ALT '\\'
static char* itoa(int value, char* str, int base)
{
if (base == 16)
sprintf(str, "%X", value);
else
sprintf(str, "%d", value);
return str;
}
inline uint32 InterlockedCompareExchange(volatile uint32* dest, uint32 exch, uint32 comp)
{
return __sync_val_compare_and_swap(dest, comp, exch);
}
inline uint64 InterlockedCompareExchange64(volatile int64* dest, int64 exch, int64 comp)
{
return __sync_val_compare_and_swap(dest, comp, exch);
}
inline void* InterlockedCompareExchangePointer(void* volatile* dest, void* exch, void* comp)
{
return __sync_val_compare_and_swap(dest, comp, exch);
}
inline uint32 InterlockedExchange(volatile uint32* dest, uint32 val)
{
return __sync_lock_test_and_set(dest, val);
}
inline uint64 InterlockedExchange64(volatile int64* dest, int64 val)
{
return __sync_lock_test_and_set(dest, val);
}
inline uint32 InterlockedExchangeAdd(volatile uint32* dest, uint32 val)
{
return __sync_add_and_fetch(dest, val);
}
inline int32 InterlockedIncrement(volatile uint32* val)
{
return __sync_add_and_fetch(val, 1);
}
inline int64 InterlockedIncrement64(volatile int64* val)
{
return __sync_add_and_fetch(val, 1);
}
inline int32 InterlockedDecrement(volatile uint32* val)
{
return __sync_add_and_fetch(val, -1);
}
inline int64 InterlockedDecrement64(volatile int64* val)
{
return __sync_add_and_fetch(val, -1);
}
#if 0
#pragma once
#ifdef __LP64__
#define BF64
#else
#define BF32
#endif
#define BOOST_DETAIL_NO_CONTAINER_FWD
#include <stdint.h>
#include <stdlib.h>
#include <pthread.h>
#include <time.h>
#include <assert.h>
#include <sys/time.h>
#include <libkern/OSAtomic.h>
#include <cstdlib>
#include <unistd.h>
#include <wchar.h>
#include <math.h>
extern "C"
{
#define FFI_BUILDING
#include "third_party/libffi/x86_64-apple-darwin12.5.0/include/ffi.h"
}
#define FFI_STDCALL FFI_DEFAULT_ABI
#define FFI_THISCALL FFI_DEFAULT_ABI
#define FFI_FASTCALL FFI_DEFAULT_ABI
typedef uint64_t uint64;
typedef uint32_t uint32;
typedef uint16_t uint16;
typedef uint8_t uint8;
typedef int64_t int64;
typedef int32_t int32;
typedef int16_t int16;
typedef int8_t int8;
typedef unsigned int uint;
#define BF_PLATFORM_DARWIN
#define BF_PLATFORM_SDL
#define NOP
//#define BF_NOTHROW throw ()
//#define BF_NOTHROW noexcept
#define BF_NOTHROW
#ifdef BF64
typedef int64 intptr;
typedef uint64 uintptr;
#else
typedef int32 intptr;
typedef uint32 uintptr;
#endif
typedef wchar_t* BSTR;
typedef int HRESULT;
typedef uint32 DWORD;
typedef int32 LONG;
typedef pthread_key_t BFTlsKey;
typedef pthread_t BF_THREADID;
int64 abs(int64 val) noexcept;
struct IID
{
unsigned long Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[ 8 ];
};
typedef void* HANDLE;
typedef void* HMODULE;
#include "../notwin/NotWin.h"
#ifdef DEBUG
#define _DEBUG
#endif
//ARM
#if defined(__x86_64__) || defined(__i386__)
#define BF_FULL_MEMORY_FENCE() __asm__ __volatile__("mfence": : :"memory")
#define BF_SPINWAIT_NOP() __asm__ volatile ("pause\n" : : : "memory" );
#else
#define BF_FULL_MEMORY_FENCE() __sync_synchronize()
#define BF_SPINWAIT_NOP() ((void) 0)
#endif
#define BF_COMPILER_FENCE() __asm__ __volatile__("": : :"memory")
#define BF_THREAD_YIELD() sched_yield()
#define BF_ASSERT assert
#define BF_FATAL(msg) assert(msg == 0)
#define BF_NOINLINE __attribute__ ((noinline))
#define BF_NAKED
#define _alloca alloca
namespace Beefy
{
class CritSect
{
private:
pthread_mutex_t mCriticalSection;
public:
CritSect(void)
{
pthread_mutexattr_t attributes;
pthread_mutexattr_init(&attributes);
pthread_mutexattr_settype(&attributes, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&mCriticalSection, &attributes);
pthread_mutexattr_destroy(&attributes);
}
~CritSect(void)
{
pthread_mutex_destroy(&mCriticalSection);
}
bool TryLock()
{
return pthread_mutex_trylock( &mCriticalSection ) == 0;
}
void Lock()
{
pthread_mutex_lock( &mCriticalSection );
}
void Unlock()
{
pthread_mutex_unlock(&mCriticalSection);
}
};
class SyncEvent
{
private:
pthread_mutex_t mMutex;
pthread_cond_t mCondition;
uint32 mSet;
bool mManualReset;
bool mInitialState;
int mSetCount;
int mWaitForCountFail;
int mWaitForCountSucceed;
public:
SyncEvent(bool manualReset = false, bool initialState = false)
{
mManualReset = manualReset;
mSet = initialState;
int result = pthread_mutex_init(&mMutex, NULL);
BF_ASSERT(result == 0);
result = pthread_cond_init(&mCondition, NULL);
BF_ASSERT(result == 0);
mInitialState = initialState;
mSetCount = 0;
mWaitForCountFail = 0;
mWaitForCountSucceed = 0;
}
~SyncEvent()
{
pthread_cond_destroy(&mCondition);
pthread_mutex_destroy(&mMutex);
}
void Set()
{
pthread_mutex_lock(&mMutex);
mSet = true;
pthread_cond_signal(&mCondition);
pthread_mutex_unlock(&mMutex);
mSetCount++;
}
void Reset()
{
mSet = false;
}
bool WaitFor(uint32 timeout)
{
int result = pthread_mutex_lock(&mMutex);
BF_ASSERT(result == 0);
while (!mSet)
{
struct timespec ts;
struct timeval tv;
gettimeofday(&tv, NULL);
uint64 nsec = (uint64)timeout * 1000000;
ts.tv_nsec = tv.tv_usec * 1000;
ts.tv_sec = tv.tv_sec;
ts.tv_nsec += nsec % 1000000000;
ts.tv_sec += nsec / 1000000000;
ts.tv_sec += (ts.tv_nsec / 1000000000);
ts.tv_nsec %= 1000000000;
result = pthread_cond_timedwait(&mCondition, &mMutex, &ts);
if (timeout == (uint32)-1)
BF_ASSERT(result == 0);
if (result != 0)
{
// Timeout
mWaitForCountFail++;
pthread_mutex_unlock(&mMutex);
return false;
}
}
if (!mManualReset)
mSet = false;
mWaitForCountSucceed++;
pthread_mutex_unlock(&mMutex);
return true;
}
};
}
inline uint32 InterlockedCompareExchange(volatile uint32* dest, uint32 exch, uint32 comp)
{
while (true)
{
if (OSAtomicCompareAndSwap32Barrier((int32)comp, (int32)exch, (volatile int32*)dest))
return comp;
// We don't want to return *dest being equal to 'comp' if the CAS result was false
uint32 oldVal = *dest;
if (oldVal != comp)
return oldVal;
}
}
inline uint64 InterlockedCompareExchange64(volatile int64* dest, int64 exch, int64 comp)
{
while (true)
{
if (OSAtomicCompareAndSwap64Barrier((int64)comp, (int64)exch, (volatile int64*)dest))
return comp;
// We don't want to return *dest being equal to 'comp' if the CAS result was false
uint64 oldVal = *dest;
if (oldVal != comp)
return oldVal;
}
}
inline void* InterlockedCompareExchangePointer(void* volatile* dest, void* exch, void* comp)
{
while (true)
{
if (OSAtomicCompareAndSwapPtrBarrier(comp, exch, dest))
return comp;
// We don't want to return *dest being equal to 'comp' if the CAS result was false
void* oldVal = *dest;
if (oldVal != comp)
return oldVal;
}
}
inline uint32 InterlockedExchange(volatile uint32* dest, uint32 val)
{
while (true)
{
uint32 oldVal = *dest;
if (OSAtomicCompareAndSwap32Barrier((int32)oldVal, (int32)val, (volatile int32*)dest))
return oldVal;
}
}
inline uint64 InterlockedExchange64(volatile int64* dest, int64 val)
{
while (true)
{
uint64 oldVal = *dest;
if (OSAtomicCompareAndSwap64Barrier((int64)oldVal, (int64)val, (volatile int64*)dest))
return oldVal;
}
}
inline uint32 InterlockedExchangeAdd(volatile uint32* dest, uint32 val)
{
return 0;
}
inline int32 InterlockedIncrement(volatile uint32* val)
{
return OSAtomicIncrement32Barrier((int32*)val);
}
inline int64 InterlockedIncrement64(volatile int64* val)
{
return OSAtomicIncrement64Barrier(val);
}
inline int32 InterlockedDecrement(volatile uint32* val)
{
return OSAtomicDecrement32Barrier((int32*)val);
}
inline int64 InterlockedDecrement64(volatile int64* val)
{
return OSAtomicDecrement64Barrier(val);
}
#endif