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89 lines
1.4 KiB
Beef
89 lines
1.4 KiB
Beef
using System.Collections;
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namespace System.IO
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{
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class MemoryStream : Stream
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{
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List<uint8> mMemory ~ delete _;
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int mPosition = 0;
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public override int64 Position
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{
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get
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{
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return mPosition;
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}
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set
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{
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mPosition = (.)value;
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}
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}
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public override int64 Length
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{
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get
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{
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return mMemory.Count;
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}
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}
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public override bool CanRead
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{
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get
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{
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return true;
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}
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}
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public override bool CanWrite
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{
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get
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{
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return true;
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}
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}
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public this()
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{
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mMemory = new List<uint8>();
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}
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public this(List<uint8> memory)
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{
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mMemory = memory;
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}
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public override Result<int> TryRead(Span<uint8> data)
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{
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let count = data.Length;
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if (count == 0)
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return .Ok(0);
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int readBytes = Math.Min(count, mMemory.Count - mPosition);
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if (readBytes <= 0)
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return .Ok(readBytes);
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Internal.MemCpy(data.Ptr, &mMemory[mPosition], readBytes);
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mPosition += readBytes;
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return .Ok(readBytes);
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}
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public override Result<int> TryWrite(Span<uint8> data)
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{
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let count = data.Length;
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if (count == 0)
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return .Ok(0);
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int growSize = mPosition + count - mMemory.Count;
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if (growSize > 0)
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mMemory.GrowUnitialized(growSize);
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Internal.MemCpy(&mMemory[mPosition], data.Ptr, count);
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mPosition += count;
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return .Ok(count);
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}
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public override Result<void> Close()
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{
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return .Ok;
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}
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}
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}
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