mirror of
https://github.com/beefytech/Beef.git
synced 2025-06-10 12:32:20 +02:00
286 lines
No EOL
5.6 KiB
Beef
286 lines
No EOL
5.6 KiB
Beef
using System.Diagnostics;
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namespace System
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{
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struct Variant
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{
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int mStructType; // 0 = unowned object, 1 = owned object, 2 = null value (mData is type), otherwise is struct type
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int mData; // This is either an Object reference, struct data, or a pointer to struct data
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public bool OwnsMemory
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{
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get
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{
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if (mStructType <= 2)
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return mStructType == 1;
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return VariantType.Size > sizeof(int);
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}
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}
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public bool IsObject
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{
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get
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{
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return mStructType <= 2;
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}
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}
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public Type VariantType
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{
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get
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{
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if (mStructType == 2)
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{
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return (Type)Internal.UnsafeCastToObject((void*)mData);
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}
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if (mStructType <= 1)
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{
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return Internal.UnsafeCastToObject((void*)mData).GetType();
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}
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return (Type)Internal.UnsafeCastToObject((void*)mStructType);
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}
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}
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public bool HasValue
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{
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get
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{
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return (mStructType != 0) || (mData != 0);
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}
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}
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protected override void GCMarkMembers()
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{
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if ((mStructType == 1) || (mStructType == 0))
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{
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var obj = Internal.UnsafeCastToObject((void*)mData);
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GC.Mark(obj);
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}
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}
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public void Dispose() mut
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{
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if (mStructType == 1)
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{
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delete Internal.UnsafeCastToObject((void*)mData);
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}
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else if (OwnsMemory)
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{
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delete (void*)mData;
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}
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mStructType = 0;
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mData = 0;
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}
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public static Variant Create<T>(T val, bool owns = false) where T : class
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{
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Variant variant;
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if (val == null)
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{
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variant.mStructType = 2;
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variant.mData = (int)(void*)typeof(T);
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}
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else
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{
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variant.mStructType = (int)(owns ? 1 : 0);
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variant.mData = (int)(void*)val;
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}
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return variant;
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}
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public static Variant Create<T>(T val) where T : struct
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{
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Variant variant;
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Type type = typeof(T);
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variant.mStructType = (int)(void*)type;
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if (sizeof(T) <= sizeof(int))
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{
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variant.mData = 0;
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*(T*)&variant.mData = val;
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}
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else
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{
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T* newVal = (T*)new uint8[sizeof(T)]*;
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*newVal = val;
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variant.mData = (int)(void*)newVal;
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}
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return variant;
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}
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public static Variant Create<T>(T val) where T : struct*
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{
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Variant variant;
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Type type = typeof(T);
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variant.mStructType = (int)(void*)type;
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if (type.Size <= sizeof(int))
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{
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variant.mData = 0;
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*(T*)&variant.mData = val;
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}
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else
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{
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T* newVal = (T*)new uint8[sizeof(T)]*;
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*newVal = val;
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variant.mData = (int)(void*)newVal;
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}
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return variant;
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}
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public static Variant Create(Type type, void* val)
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{
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Variant variant;
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Debug.Assert(!type.IsObject);
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//Debug.Assert((type.GetUnderlyingType() == typeof(T)) || (type == typeof(T)));
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variant.mStructType = (int)(void*)type;
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if (type.Size <= sizeof(int))
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{
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variant.mData = 0;
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Internal.MemCpy(&variant.mData, val, type.[Friend]mSize);
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}
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else
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{
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void* data = new uint8[type.[Friend]mSize]*;
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Internal.MemCpy(data, val, type.[Friend]mSize);
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variant.mData = (int)data;
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}
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return variant;
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}
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public static void* Alloc(Type type, out Variant variant)
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{
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variant = .();
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if (type.IsObject)
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{
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return &variant.mData;
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}
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else
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{
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variant.mStructType = (int)(void*)type;
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if (type.Size <= sizeof(int))
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{
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variant.mData = 0;
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return &variant.mData;
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}
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else
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{
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void* data = new uint8[type.[Friend]mSize]*;
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variant.mData = (int)data;
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return data;
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}
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}
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}
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public T Get<T>() where T : class
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{
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Debug.Assert(IsObject);
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if (mStructType == 2)
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return (T)null;
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Type type = typeof(T);
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T obj = (T)Internal.UnsafeCastToObject((void*)mData);
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Debug.Assert(obj.GetType().IsSubtypeOf(type));
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return obj;
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}
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public T Get<T>() where T : struct
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{
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Debug.Assert(!IsObject);
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var type = VariantType;
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//Debug.Assert((typeof(T) == type) || (typeof(T) == type.GetUnderlyingType()));
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if (type.Size <= sizeof(int))
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{
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int data = mData;
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return *(T*)&data;
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}
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else
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return *(T*)(void*)mData;
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}
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public T Get<T>() where T : struct*
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{
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Debug.Assert(!IsObject);
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var type = VariantType;
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//Debug.Assert((typeof(T) == type) || (typeof(T) == type.GetUnderlyingType()));
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if (type.Size <= sizeof(int))
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{
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int data = mData;
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return *(T*)&data;
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}
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else
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return *(T*)(void*)mData;
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}
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/*public void Get<T>(ref T val)
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{
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if (VariantType != typeof(T))
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return;
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val = Get<T>();
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}*/
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public void CopyValueData(void* dest)
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{
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if (IsObject)
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{
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if (mStructType == 2)
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*((Object*)dest) =null;
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*((Object*)dest) = Internal.UnsafeCastToObject((void*)mData);
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return;
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}
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var type = VariantType;
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if (type.Size <= sizeof(int))
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{
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int data = mData;
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Internal.MemCpy(dest, &data, type.Size);
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}
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else
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{
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Internal.MemCpy(dest, (void*)mData, type.Size);
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}
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}
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public void* GetValueData() mut
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{
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Debug.Assert(!IsObject);
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var type = VariantType;
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if (type.Size <= sizeof(int))
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{
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return (void*)&mData;
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}
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else
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{
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return (void*)mData;
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}
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}
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public static bool operator==(Variant v1, Variant v2)
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{
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if (v1.IsObject)
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{
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if (!v2.IsObject)
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return false;
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if ((v1.mStructType == 2) != (v2.mStructType == 2))
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return false; // If one is null but the other isn't
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return v1.mData == v2.mData;
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}
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if (v1.mStructType != v2.mStructType)
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return false;
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let type = v1.VariantType;
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if (type.[Friend]mSize <= sizeof(int))
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return v1.mData == v2.mData;
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for (int i < type.[Friend]mSize)
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{
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if (((uint8*)(void*)v1.mData)[i] != ((uint8*)(void*)v2.mData)[i])
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return false;
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}
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return true;
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}
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public static mixin Equals<T>(var v1, var v2)
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{
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v1.Get<T>() == v2.Get<T>()
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}
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}
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} |