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BeefySysLib point/rect updates, async pipe fixes
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parent
81a9478e77
commit
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32 changed files with 282 additions and 120 deletions
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@ -72,7 +72,7 @@ void CubicSpline2D::AddPt(float x, float y)
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delete mYCubicArray;
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mYCubicArray = NULL;
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mInputPoints.push_back(Point2D(x, y));
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mInputPoints.push_back(PointF(x, y));
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}
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int CubicSpline2D::GetLength()
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@ -86,15 +86,15 @@ void CubicSpline2D::Calculate()
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std::vector<float> yVals;
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for (int i = 0; i < (int) mInputPoints.size(); i++)
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{
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xVals.push_back(mInputPoints[i].mX);
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yVals.push_back(mInputPoints[i].mY);
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xVals.push_back(mInputPoints[i].x);
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yVals.push_back(mInputPoints[i].y);
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}
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mXCubicArray = SolveCubic(xVals);
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mYCubicArray = SolveCubic(yVals);
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}
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Point2D CubicSpline2D::Evaluate(float t)
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PointF CubicSpline2D::Evaluate(float t)
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{
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if (mXCubicArray == NULL)
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Calculate();
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@ -105,5 +105,5 @@ Point2D CubicSpline2D::Evaluate(float t)
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if (idx >= (int) mInputPoints.size() - 1)
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return mInputPoints[mInputPoints.size() - 1];
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return Point2D(mXCubicArray[idx].Evaluate(frac), mYCubicArray[idx].Evaluate(frac));
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return PointF(mXCubicArray[idx].Evaluate(frac), mYCubicArray[idx].Evaluate(frac));
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}
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