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Increase MATIX_STACK_SIZE
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1 changed files with 3 additions and 3 deletions
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@ -51,19 +51,19 @@ namespace Beefy.gfx
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public float ZDepth { get; set; }
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public float ZDepth { get; set; }
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protected DisposeProxy mMatrixDisposeProxy ~ delete _;
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protected DisposeProxy mMatrixDisposeProxy ~ delete _;
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const int32 MATIX_STACK_SIZE = 256;
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const int32 MATIX_STACK_SIZE = 4096;
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public Matrix[] mMatrixStack = new Matrix[MATIX_STACK_SIZE] ~ delete _;
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public Matrix[] mMatrixStack = new Matrix[MATIX_STACK_SIZE] ~ delete _;
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public int32 mMatrixStackIdx = 0;
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public int32 mMatrixStackIdx = 0;
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public Matrix mMatrix;
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public Matrix mMatrix;
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protected DisposeProxy mDrawLayerDisposeProxy ~ delete _;
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protected DisposeProxy mDrawLayerDisposeProxy ~ delete _;
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const int32 DRAW_LAYER_SIZE = 256;
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const int32 DRAW_LAYER_SIZE = 4096;
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public DrawLayer[] mDrawLayerStack = new DrawLayer[DRAW_LAYER_SIZE] ~ delete _;
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public DrawLayer[] mDrawLayerStack = new DrawLayer[DRAW_LAYER_SIZE] ~ delete _;
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public int32 mDrawLayerStackIdx = 0;
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public int32 mDrawLayerStackIdx = 0;
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public DrawLayer mDrawLayer;
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public DrawLayer mDrawLayer;
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protected DisposeProxy mColorDisposeProxy ~ delete _;
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protected DisposeProxy mColorDisposeProxy ~ delete _;
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const int32 COLOR_STACK_SIZE = 256;
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const int32 COLOR_STACK_SIZE = 4096;
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public Color[] mColorStack = new Color[COLOR_STACK_SIZE] ~ delete _;
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public Color[] mColorStack = new Color[COLOR_STACK_SIZE] ~ delete _;
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public int32 mColorStackIdx = 0;
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public int32 mColorStackIdx = 0;
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public Color mColor = Color.White;
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public Color mColor = Color.White;
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