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Fixed colorization for IDE

This commit is contained in:
Brian Fiete 2019-09-18 08:12:15 -07:00
parent a9e2e7595b
commit f2863d53b8
6 changed files with 3 additions and 10 deletions

View file

@ -694,19 +694,12 @@ namespace Beefy
window.PreDraw(mGraphics); window.PreDraw(mGraphics);
if (mColorMatrix != null) if (mColorMatrix != null)
{ {
#if DEBUG /*mColorMatrix = Matrix4(
mColorMatrix = Matrix4(
0.90f, 0.10f, 0.00f, 0, 0.90f, 0.10f, 0.00f, 0,
0.00f, 0.90f, 0.10f, 0, 0.00f, 0.90f, 0.10f, 0,
0.10f, 0.00f, 1.05f, 0, 0.10f, 0.00f, 1.05f, 0,
0, 0, 0, 1); 0, 0, 0, 1);*/
#else
mColorMatrix = Matrix4(
0.90f, 0.10f, 0.00f, 0,
0.00f, 1.05f, 0.10f, 0,
0.10f, 0.00f, 0.90f, 0,
0, 0, 0, 1);
#endif
mGraphics.SetShaderConstantData(0, &mColorMatrix.ValueRef, mColorMatrixDataDef); mGraphics.SetShaderConstantData(0, &mColorMatrix.ValueRef, mColorMatrixDataDef);
} }
window.Draw(mGraphics); window.Draw(mGraphics);

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