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Additional 3d support
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32 changed files with 2370 additions and 165 deletions
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@ -114,7 +114,7 @@ public:
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static Quaternion Normalise(const Quaternion& quat)
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{
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float len = quat.Norm();
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float factor = 1.0f / sqrt(len);
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float factor = 1.0f / sqrtf(len);
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return quat * factor;
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}
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};
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