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Compile QueueUnused modify-while-iterating fix

This commit is contained in:
Brian Fiete 2021-05-28 07:36:33 -04:00
parent b1717a0722
commit e606b18a0c

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@ -7045,6 +7045,8 @@ bool BfCompiler::DoCompile(const StringImpl& outputDirectory)
mContext->mUnreifiedModule->ResolveTypeDef(typeDef, BfPopulateType_Full); mContext->mUnreifiedModule->ResolveTypeDef(typeDef, BfPopulateType_Full);
} }
Array<BfTypeInstance*> typeWorkList;
for (auto type : mContext->mResolvedTypes) for (auto type : mContext->mResolvedTypes)
{ {
auto module = type->GetModule(); auto module = type->GetModule();
@ -7066,6 +7068,12 @@ bool BfCompiler::DoCompile(const StringImpl& outputDirectory)
continue; continue;
if (!typeInst->IsSpecializedType()) if (!typeInst->IsSpecializedType())
{
typeWorkList.Add(typeInst);
}
}
for (auto typeInst : typeWorkList)
{ {
// Find any remaining methods for unreified processing // Find any remaining methods for unreified processing
for (auto&& methodInstGroup : typeInst->mMethodInstanceGroups) for (auto&& methodInstGroup : typeInst->mMethodInstanceGroups)
@ -7091,7 +7099,6 @@ bool BfCompiler::DoCompile(const StringImpl& outputDirectory)
} }
} }
} }
}
if ((!queuedMoreMethods) && (startTypeInitCount == mTypeInitCount)) if ((!queuedMoreMethods) && (startTypeInitCount == mTypeInitCount))
break; break;