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Fixed shutdown-on-failure issue with BeefBuild
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1 changed files with 1 additions and 1 deletions
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@ -364,7 +364,7 @@ namespace BeefBuild
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{
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{
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base.Update(batchStart);
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base.Update(batchStart);
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if (mWorkspace.mProjectLoadState != .Loaded)
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if ((mWorkspace.mProjectLoadState != .None) && (mWorkspace.mProjectLoadState != .Loaded))
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{
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{
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// Wait for workspace to complete loading
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// Wait for workspace to complete loading
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}
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}
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