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Fix formatting
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4 changed files with 1344 additions and 1347 deletions
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@ -147,8 +147,6 @@ namespace SDL2
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[LinkName("SDL_WriteBE64")]
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public static extern uint WriteBE64(RWOps* src, uint64 value);
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[LinkName("SDL_SetMainReady")]
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public static extern void SetMainReady();
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@ -1243,7 +1241,6 @@ namespace SDL2
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[LinkName("SDL_GL_SwapWindow")]
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public static extern void GL_SwapWindow(Window* window);
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[LinkName("SDL_GL_UnbindTexture")]
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public static extern int32 GL_UnbindTexture(Texture* texture);
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