mirror of
https://github.com/beefytech/Beef.git
synced 2025-06-12 21:34:11 +02:00
Slightly better positioning of highlight rect
This commit is contained in:
parent
8e476812f8
commit
bb4b4ef185
1 changed files with 2 additions and 2 deletions
|
@ -486,8 +486,8 @@ namespace Beefy.theme.dark
|
||||||
{
|
{
|
||||||
float thickness = 2 * (lineSpacing / 18);
|
float thickness = 2 * (lineSpacing / 18);
|
||||||
// This isn't quite the right value, but I'm not sure how to get this
|
// This isn't quite the right value, but I'm not sure how to get this
|
||||||
// to properly lighlight the whole line without getting cut off - this works well for now.
|
// to properly highlight the whole line without getting cut off - this works well for now.
|
||||||
float totalLineWidth = mEditWidget.mScrollContentContainer.mWidth - thickness / 2;
|
float totalLineWidth = mEditWidget.mScrollContentContainer.mWidth - thickness;
|
||||||
|
|
||||||
float x = (int)mEditWidget.mHorzPos.v; // If we don't round to int we get jitter while scrolling.
|
float x = (int)mEditWidget.mHorzPos.v; // If we don't round to int we get jitter while scrolling.
|
||||||
using (g.PushColor(DarkTheme.COLOR_CURRENT_LINE_HILITE))
|
using (g.PushColor(DarkTheme.COLOR_CURRENT_LINE_HILITE))
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue