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Fix a bug that can crash deflate on some input when using Z_FIXED.

This commit is contained in:
npt-1707 2025-05-03 01:11:02 +08:00
parent 043bbb07d4
commit b4570ab7a9
3 changed files with 74 additions and 64 deletions

View file

@ -212,11 +212,6 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
int noheader = 0;
static const char* my_version = ZLIB_VERSION;
ushf *overlay;
/* We overlay pending_buf and d_buf+l_buf. This works since the average
* output size for (length,distance) codes is <= 24 bits.
*/
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
@ -265,9 +260,47 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
/* We overlay pending_buf and sym_buf. This works since the average size
* for length/distance pairs over any compressed block is assured to be 31
* bits or less.
*
* Analysis: The longest fixed codes are a length code of 8 bits plus 5
* extra bits, for lengths 131 to 257. The longest fixed distance codes are
* 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest
* possible fixed-codes length/distance pair is then 31 bits total.
*
* sym_buf starts one-fourth of the way into pending_buf. So there are
* three bytes in sym_buf for every four bytes in pending_buf. Each symbol
* in sym_buf is three bytes -- two for the distance and one for the
* literal/length. As each symbol is consumed, the pointer to the next
* sym_buf value to read moves forward three bytes. From that symbol, up to
* 31 bits are written to pending_buf. The closest the written pending_buf
* bits gets to the next sym_buf symbol to read is just before the last
* code is written. At that time, 31*(n-2) bits have been written, just
* after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at
* 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1
* symbols are written.) The closest the writing gets to what is unread is
* then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and
* can range from 128 to 32768.
*
* Therefore, at a minimum, there are 142 bits of space between what is
* written and what is read in the overlain buffers, so the symbols cannot
* be overwritten by the compressed data. That space is actually 139 bits,
* due to the three-bit fixed-code block header.
*
* That covers the case where either Z_FIXED is specified, forcing fixed
* codes, or when the use of fixed codes is chosen, because that choice
* results in a smaller compressed block than dynamic codes. That latter
* condition then assures that the above analysis also covers all dynamic
* blocks. A dynamic-code block will only be chosen to be emitted if it has
* fewer bits than a fixed-code block would for the same set of symbols.
* Therefore its average symbol length is assured to be less than 31. So
* the compressed data for a dynamic block also cannot overwrite the
* symbols from which it is being constructed.
*/
s->pending_buf = (uchf *) ZALLOC(strm, s->lit_bufsize, 4);
s->pending_buf_size = (ulg)s->lit_bufsize * 4;
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
@ -275,8 +308,12 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
deflateEnd (strm);
return Z_MEM_ERROR;
}
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s->sym_buf = s->pending_buf + s->lit_bufsize;
s->sym_end = (s->lit_bufsize - 1) * 3;
/* We avoid equality with lit_bufsize*3 because of wraparound at 64K
* on 16 bit machines and because stored blocks are restricted to
* 64K-1 bytes.
*/
s->level = level;
s->strategy = strategy;
@ -604,7 +641,6 @@ int ZEXPORT deflateCopy (dest, source)
#else
deflate_state *ds;
deflate_state *ss;
ushf *overlay;
if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
@ -624,8 +660,7 @@ int ZEXPORT deflateCopy (dest, source)
ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
ds->pending_buf = (uchf *) overlay;
ds->pending_buf = (uchf *) ZALLOC(dest, ds->lit_bufsize, 4);
if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
ds->pending_buf == Z_NULL) {
@ -639,8 +674,7 @@ int ZEXPORT deflateCopy (dest, source)
zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
ds->sym_buf = ds->pending_buf + ds->lit_bufsize;
ds->l_desc.dyn_tree = ds->dyn_ltree;
ds->d_desc.dyn_tree = ds->dyn_dtree;