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Fix a bug that can crash deflate on some input when using Z_FIXED.
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3 changed files with 74 additions and 64 deletions
64
BeefySysLib/third_party/zlib/deflate.c
vendored
64
BeefySysLib/third_party/zlib/deflate.c
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@ -212,11 +212,6 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
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int noheader = 0;
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static const char* my_version = ZLIB_VERSION;
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ushf *overlay;
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/* We overlay pending_buf and d_buf+l_buf. This works since the average
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* output size for (length,distance) codes is <= 24 bits.
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*/
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if (version == Z_NULL || version[0] != my_version[0] ||
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stream_size != sizeof(z_stream)) {
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return Z_VERSION_ERROR;
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@ -265,9 +260,47 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
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s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
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overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
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s->pending_buf = (uchf *) overlay;
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s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
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/* We overlay pending_buf and sym_buf. This works since the average size
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* for length/distance pairs over any compressed block is assured to be 31
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* bits or less.
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*
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* Analysis: The longest fixed codes are a length code of 8 bits plus 5
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* extra bits, for lengths 131 to 257. The longest fixed distance codes are
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* 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest
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* possible fixed-codes length/distance pair is then 31 bits total.
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*
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* sym_buf starts one-fourth of the way into pending_buf. So there are
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* three bytes in sym_buf for every four bytes in pending_buf. Each symbol
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* in sym_buf is three bytes -- two for the distance and one for the
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* literal/length. As each symbol is consumed, the pointer to the next
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* sym_buf value to read moves forward three bytes. From that symbol, up to
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* 31 bits are written to pending_buf. The closest the written pending_buf
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* bits gets to the next sym_buf symbol to read is just before the last
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* code is written. At that time, 31*(n-2) bits have been written, just
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* after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at
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* 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1
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* symbols are written.) The closest the writing gets to what is unread is
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* then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and
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* can range from 128 to 32768.
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*
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* Therefore, at a minimum, there are 142 bits of space between what is
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* written and what is read in the overlain buffers, so the symbols cannot
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* be overwritten by the compressed data. That space is actually 139 bits,
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* due to the three-bit fixed-code block header.
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*
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* That covers the case where either Z_FIXED is specified, forcing fixed
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* codes, or when the use of fixed codes is chosen, because that choice
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* results in a smaller compressed block than dynamic codes. That latter
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* condition then assures that the above analysis also covers all dynamic
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* blocks. A dynamic-code block will only be chosen to be emitted if it has
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* fewer bits than a fixed-code block would for the same set of symbols.
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* Therefore its average symbol length is assured to be less than 31. So
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* the compressed data for a dynamic block also cannot overwrite the
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* symbols from which it is being constructed.
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*/
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s->pending_buf = (uchf *) ZALLOC(strm, s->lit_bufsize, 4);
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s->pending_buf_size = (ulg)s->lit_bufsize * 4;
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if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
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s->pending_buf == Z_NULL) {
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@ -275,8 +308,12 @@ int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
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deflateEnd (strm);
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return Z_MEM_ERROR;
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}
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s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
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s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
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s->sym_buf = s->pending_buf + s->lit_bufsize;
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s->sym_end = (s->lit_bufsize - 1) * 3;
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/* We avoid equality with lit_bufsize*3 because of wraparound at 64K
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* on 16 bit machines and because stored blocks are restricted to
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* 64K-1 bytes.
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*/
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s->level = level;
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s->strategy = strategy;
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@ -604,7 +641,6 @@ int ZEXPORT deflateCopy (dest, source)
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#else
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deflate_state *ds;
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deflate_state *ss;
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ushf *overlay;
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if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
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@ -624,8 +660,7 @@ int ZEXPORT deflateCopy (dest, source)
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ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
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ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
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ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
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overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
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ds->pending_buf = (uchf *) overlay;
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ds->pending_buf = (uchf *) ZALLOC(dest, ds->lit_bufsize, 4);
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if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
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ds->pending_buf == Z_NULL) {
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@ -639,8 +674,7 @@ int ZEXPORT deflateCopy (dest, source)
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zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
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ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
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ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
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ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
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ds->sym_buf = ds->pending_buf + ds->lit_bufsize;
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ds->l_desc.dyn_tree = ds->dyn_ltree;
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ds->d_desc.dyn_tree = ds->dyn_dtree;
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