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@ -1108,7 +1108,7 @@ namespace FMOD
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FMOD_DSP_CONNECTION_TYPE_SIDECHAIN<br>
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----------------------------------<br>
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Sidechain DSPConnection type. Audio is mixed from the input to the output DSP's sidechain buffer, meaning it will NOT be part of the audible signal. A sidechain connection will execute its input DSP if it has not been executed before.<br>
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The purpose of the seperate sidechain buffer in a DSP, is so that the DSP effect can privately access for analysis purposes. An example of use in this case, could be a compressor which analyzes the signal, to control its own effect parameters (ie a compression level or gain).<br>
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The purpose of the separate sidechain buffer in a DSP, is so that the DSP effect can privately access for analysis purposes. An example of use in this case, could be a compressor which analyzes the signal, to control its own effect parameters (ie a compression level or gain).<br>
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<br>
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For the effect developer, to accept sidechain data, the sidechain data will appear in the FMOD_DSP_STATE struct which is passed into the read callback of a DSP unit.<br>
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FMOD_DSP_STATE::sidechaindata and FMOD_DSP::sidechainchannels will hold the mixed result of any sidechain data flowing into it.<br>
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@ -1829,7 +1829,7 @@ namespace FMOD
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The FMOD_DSP_TRANSCEIVER_TRANSMITSPEAKERMODE is only applicable to the transmission format, not the receive format. This means this parameter is ignored in 'receive mode'. This allows receivers to receive at
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the speaker mode of the user's choice. Receiving from a mono channel, is cheaper than receiving from a surround channel for example.
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The 3 speaker modes FMOD_DSP_TRANSCEIVER_SPEAKERMODE_MONO, FMOD_DSP_TRANSCEIVER_SPEAKERMODE_STEREO, FMOD_DSP_TRANSCEIVER_SPEAKERMODE_SURROUND are stored as seperate buffers in memory for a tranmitter channel.
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The 3 speaker modes FMOD_DSP_TRANSCEIVER_SPEAKERMODE_MONO, FMOD_DSP_TRANSCEIVER_SPEAKERMODE_STEREO, FMOD_DSP_TRANSCEIVER_SPEAKERMODE_SURROUND are stored as separate buffers in memory for a tranmitter channel.
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To save memory, use 1 common speaker mode for a transmitter.
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The transceiver is double buffered to avoid desyncing of transmitters and receivers. This means there will be a 1 block delay on a receiver, compared to the data sent from a transmitter.
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