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Win32 debugging fixes, more work on custom compile commands

Fixed working dir for 'launch'
Fixed attaching to process - stack trace wasn't updating properly
Fixed more custom compile stuff, and BeefySysLib bin destination
Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib
Fixed a crash with conditional breakpoints
Fixed release mode IDE issues (related to hot swap breakpoints)
Fixed hotswapping type data with LLVM builds
Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager
Fixed Win32 step out when there's an ESP adjustment at the return site
Made step-out skip over "unimportant" instructions at return site
This commit is contained in:
Brian Fiete 2019-08-29 14:19:07 -07:00
parent 09016c8dc0
commit a367b8165f
60 changed files with 1131 additions and 1065 deletions

View file

@ -836,7 +836,8 @@ enum BfIRPopulateType
BfIRPopulateType_Identity,
BfIRPopulateType_Declaration,
BfIRPopulateType_Eventually_Full,
BfIRPopulateType_Full
BfIRPopulateType_Full,
BfIRPopulateType_Full_ForceDefinition
};
class BfIRBuilder : public BfIRConstHolder
@ -934,8 +935,8 @@ public:
BfIRMDNode CreateNamespaceScope(BfType* type, BfIRMDNode fileDIScope);
String GetDebugTypeName(BfTypeInstance* typeInstance, bool includeOuterTypeName);
void CreateDbgTypeDefinition(BfType* type);
void CreateTypeDeclaration(BfType* type);
void CreateTypeDefinition(BfType* type);
void CreateTypeDeclaration(BfType* type, bool forceDefine);
void CreateTypeDefinition(BfType* type, bool forceDefine);
void ReplaceDITemporaryTypes();
void PushDbgLoc(BfTypeInstance* typeInst);
BfIRPopulateType GetPopulateTypeState(BfType* type);