1
0
Fork 0
mirror of https://github.com/beefytech/Beef.git synced 2025-06-10 12:32:20 +02:00

Win32 debugging fixes, more work on custom compile commands

Fixed working dir for 'launch'
Fixed attaching to process - stack trace wasn't updating properly
Fixed more custom compile stuff, and BeefySysLib bin destination
Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib
Fixed a crash with conditional breakpoints
Fixed release mode IDE issues (related to hot swap breakpoints)
Fixed hotswapping type data with LLVM builds
Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager
Fixed Win32 step out when there's an ESP adjustment at the return site
Made step-out skip over "unimportant" instructions at return site
This commit is contained in:
Brian Fiete 2019-08-29 14:19:07 -07:00
parent 09016c8dc0
commit a367b8165f
60 changed files with 1131 additions and 1065 deletions

View file

@ -233,7 +233,8 @@ namespace Hey.Dude.Bro
}
//PrintF("%ld\n", foo((int32*)&l, &l));
return foo((int32*)&l, &l);
//return foo((int32*)&l, &l);
return 1;
}
}
}

View file

@ -1,5 +1,7 @@
class Snorf
{
int mA;
struct Bloog
{
int mA;

View file

@ -80,7 +80,6 @@ class ClassF : ClassE
}
[NoDiscard("Use this value!")]
struct TestStruct
{
@ -102,9 +101,46 @@ class Blurg
PrintF("Poofs2!\n");
}
public static void Hey()
static void Test0()
{
Snorf sn = scope .();
int a = 124;
}
public void DoRecurse(int depth, ref int val)
{
Thread.Sleep(1);
++val;
if (val < 5)
{
DoRecurse(depth + 1, ref val);
}
}
public static void VoidCall()
{
}
public static int GetInt()
{
return 123;
}
public static void Hey()
{
VoidCall();
int val0 = GetInt();
Blurg bl = scope .();
int val = 0;
bl.DoRecurse(0, ref val);
Test0();
Test0();
Test0();
Test0();
Result<void*> voidPtrResult = default;