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Win32 debugging fixes, more work on custom compile commands
Fixed working dir for 'launch' Fixed attaching to process - stack trace wasn't updating properly Fixed more custom compile stuff, and BeefySysLib bin destination Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib Fixed a crash with conditional breakpoints Fixed release mode IDE issues (related to hot swap breakpoints) Fixed hotswapping type data with LLVM builds Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager Fixed Win32 step out when there's an ESP adjustment at the return site Made step-out skip over "unimportant" instructions at return site
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60 changed files with 1131 additions and 1065 deletions
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@ -85,6 +85,7 @@ namespace IDETest
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static void DoTest0()
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{
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//PrintF("Hey!\n");
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/*DoTest0_Body
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ClassC cc = scope .();
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int a0 = cc.MethodA0();
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