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Win32 debugging fixes, more work on custom compile commands
Fixed working dir for 'launch' Fixed attaching to process - stack trace wasn't updating properly Fixed more custom compile stuff, and BeefySysLib bin destination Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib Fixed a crash with conditional breakpoints Fixed release mode IDE issues (related to hot swap breakpoints) Fixed hotswapping type data with LLVM builds Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager Fixed Win32 step out when there's an ESP adjustment at the return site Made step-out skip over "unimportant" instructions at return site
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60 changed files with 1131 additions and 1065 deletions
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@ -1,3 +1,6 @@
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# This test fails on Win32 currently
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if (platform != "Win64") Stop()
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# This test ensure that other threads continue to execute while we execute a method in the debugger
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# and it tests that we can execute methods on threads other than those which we had originally stopped on
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@ -21,6 +24,7 @@ SelectThread("")
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SelectCallStackWithStr(".DoTest()")
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AssertEvalEquals("ca.mA", "9")
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AssertEvalEquals("sVal1", "0")
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AssertEvalEquals("ca.GetValWithWait()", "9")
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AssertEvalEquals("sVal1", "1")
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Continue()
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