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Win32 debugging fixes, more work on custom compile commands

Fixed working dir for 'launch'
Fixed attaching to process - stack trace wasn't updating properly
Fixed more custom compile stuff, and BeefySysLib bin destination
Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib
Fixed a crash with conditional breakpoints
Fixed release mode IDE issues (related to hot swap breakpoints)
Fixed hotswapping type data with LLVM builds
Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager
Fixed Win32 step out when there's an ESP adjustment at the return site
Made step-out skip over "unimportant" instructions at return site
This commit is contained in:
Brian Fiete 2019-08-29 14:19:07 -07:00
parent 09016c8dc0
commit a367b8165f
60 changed files with 1131 additions and 1065 deletions

View file

@ -315,17 +315,25 @@ public:
#endif
BF_EXPORT void BF_CALLTYPE BpInit(const char* serverName, const char* sessionName);
BF_EXPORT void BF_CALLTYPE BpShutdown();
BF_EXPORT BpConnectState BF_CALLTYPE BpGetConnectState();
BF_EXPORT void BF_CALLTYPE BpRetryConnect();
BF_EXPORT void BF_CALLTYPE BpPause();
BF_EXPORT void BF_CALLTYPE BpUnpause();
BF_EXPORT void BF_CALLTYPE BpSetClientName(const char* clientName);
BF_EXPORT void BF_CALLTYPE BpSetThreadName(const char* threadName);
BF_EXPORT void BF_CALLTYPE BpEnter(const char* zoneName);
BF_EXPORT void BF_CALLTYPE BpEnterF(const char* zoneName, ...);
BF_EXPORT void BF_CALLTYPE BpLeave();
BF_EXPORT void BF_CALLTYPE BpFrameTick();
BF_EXPORT void BF_CALLTYPE BpEvent(const char* name, const char* details);
BF_EXPORT const char* BF_CALLTYPE BpDynStr(const char* str);
#ifdef BP_DYNAMIC
#define BP_EXPORT BF_EXPORT
#define BP_CALLTYPE BF_CALLTYPE
#else
#define BP_EXPORT
#define BP_CALLTYPE
#endif
BP_EXPORT void BP_CALLTYPE BpInit(const char* serverName, const char* sessionName);
BP_EXPORT void BP_CALLTYPE BpShutdown();
BP_EXPORT BpConnectState BP_CALLTYPE BpGetConnectState();
BP_EXPORT void BP_CALLTYPE BpRetryConnect();
BP_EXPORT void BP_CALLTYPE BpPause();
BP_EXPORT void BP_CALLTYPE BpUnpause();
BP_EXPORT void BP_CALLTYPE BpSetClientName(const char* clientName);
BP_EXPORT void BP_CALLTYPE BpSetThreadName(const char* threadName);
BP_EXPORT void BP_CALLTYPE BpEnter(const char* zoneName);
BP_EXPORT void BP_CALLTYPE BpEnterF(const char* zoneName, ...);
BP_EXPORT void BP_CALLTYPE BpLeave();
BP_EXPORT void BP_CALLTYPE BpFrameTick();
BP_EXPORT void BP_CALLTYPE BpEvent(const char* name, const char* details);
BP_EXPORT const char* BP_CALLTYPE BpDynStr(const char* str);