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Win32 debugging fixes, more work on custom compile commands

Fixed working dir for 'launch'
Fixed attaching to process - stack trace wasn't updating properly
Fixed more custom compile stuff, and BeefySysLib bin destination
Fixed linking issues related to Bfp* and Bp* exports in both BeefRT and BeefySysLib
Fixed a crash with conditional breakpoints
Fixed release mode IDE issues (related to hot swap breakpoints)
Fixed hotswapping type data with LLVM builds
Fixed 'Pause' state processing Running_ToTempBreakpoint for ScriptManager
Fixed Win32 step out when there's an ESP adjustment at the return site
Made step-out skip over "unimportant" instructions at return site
This commit is contained in:
Brian Fiete 2019-08-29 14:19:07 -07:00
parent 09016c8dc0
commit a367b8165f
60 changed files with 1131 additions and 1065 deletions

View file

@ -593,7 +593,7 @@ namespace Beefy.widgets
for (ListViewItem child in mChildItems)
{
child.mVisible = (mShowChildPct > 0.0f);
child.Resize(child.mX, curY, mWidth - child.mX, child.mSelfHeight);
child.ResizeClamped(child.mX, curY, mWidth - child.mX, child.mSelfHeight);
float resizeXOfs = xOffset;
if (mParentItem != null)
resizeXOfs += mX;