mirror of
https://github.com/beefytech/Beef.git
synced 2025-06-08 11:38:21 +02:00
SDL platform improvements
This commit is contained in:
parent
d20b53b187
commit
8e191b074b
101 changed files with 37801 additions and 68 deletions
|
@ -10,6 +10,11 @@
|
|||
|
||||
#define BF_IMPORT extern "C"
|
||||
|
||||
#if (defined(__arm__) || defined(__aarch64__))
|
||||
#define BF_PLATFORM_OPENGL_ES2
|
||||
#define BF_PLATFORM_ARM
|
||||
#endif
|
||||
|
||||
#ifdef BFSYSLIB_DYNAMIC
|
||||
#define BF_EXPORT extern "C"
|
||||
#define BF_CALLTYPE
|
||||
|
|
|
@ -28,10 +28,6 @@
|
|||
|
||||
//#define offsetof(type, member) __builtin_offsetof (type, member)
|
||||
|
||||
#ifdef __arm__
|
||||
#define BF_PLATFORM_OPENGL_ES2
|
||||
#endif
|
||||
|
||||
extern "C"
|
||||
{
|
||||
//#define FFI_BUILDING
|
||||
|
|
|
@ -642,6 +642,7 @@ Texture* GLRenderDevice::LoadTexture(ImageData* imageData, int flags)
|
|||
glTexture->mWidth = imageData->mWidth;
|
||||
glTexture->mHeight = imageData->mHeight;
|
||||
glTexture->mImageData = imageData;
|
||||
glTexture->AddRef();
|
||||
imageData->AddRef();
|
||||
|
||||
return glTexture;
|
||||
|
|
|
@ -17,7 +17,8 @@ SdlBFWindow::SdlBFWindow(BFWindow* parent, const StringImpl& title, int x, int y
|
|||
if (windowFlags & BFWINDOW_RESIZABLE)
|
||||
sdlWindowFlags |= SDL_WINDOW_RESIZABLE;
|
||||
sdlWindowFlags |= SDL_WINDOW_OPENGL;
|
||||
|
||||
if (windowFlags & BFWINDOW_FULLSCREEN)
|
||||
sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
|
||||
#ifdef BF_PLATFORM_FULLSCREEN
|
||||
sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
|
||||
#endif
|
||||
|
@ -32,19 +33,23 @@ SdlBFWindow::SdlBFWindow(BFWindow* parent, const StringImpl& title, int x, int y
|
|||
|
||||
if (!SDL_GL_CreateContext(mSDLWindow))
|
||||
{
|
||||
BF_FATAL(StrFormat(
|
||||
String str = StrFormat(
|
||||
#ifdef BF_PLATFORM_OPENGL_ES2
|
||||
"Unable to create OpenGLES context: %s"
|
||||
"Unable to create SDL OpenGLES context: %s"
|
||||
#else
|
||||
"Unable to create OpenGL context: %s"
|
||||
"Unable to create SDL OpenGL context: %s"
|
||||
#endif
|
||||
, SDL_GetError()).c_str());
|
||||
, SDL_GetError());
|
||||
|
||||
BF_FATAL(str.c_str());
|
||||
SDL_Quit();
|
||||
exit(2);
|
||||
}
|
||||
|
||||
#ifndef BF_PLATFORM_OPENGL_ES2
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
#endif
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
@ -236,32 +241,47 @@ void SdlBFApp::Run()
|
|||
case SDL_MOUSEBUTTONUP:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
|
||||
sdlBFWindow->mMouseUpFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button);
|
||||
if (sdlBFWindow != NULL)
|
||||
sdlBFWindow->mMouseUpFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button);
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
|
||||
sdlBFWindow->mMouseDownFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button, 1);
|
||||
if (sdlBFWindow != NULL)
|
||||
sdlBFWindow->mMouseDownFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button, 1);
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
|
||||
sdlBFWindow->mMouseMoveFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y);
|
||||
if (sdlBFWindow != NULL)
|
||||
sdlBFWindow->mMouseMoveFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y);
|
||||
}
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
|
||||
sdlBFWindow->mKeyDownFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode), sdlEvent.key.repeat);
|
||||
sdlBFWindow->mKeyCharFunc(sdlBFWindow, sdlEvent.key.keysym.sym);
|
||||
if (sdlBFWindow != NULL)
|
||||
{
|
||||
sdlBFWindow->mKeyDownFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode), sdlEvent.key.repeat);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
|
||||
if (sdlBFWindow != NULL)
|
||||
{
|
||||
sdlBFWindow->mKeyCharFunc(sdlBFWindow, *(wchar_t*)sdlEvent.text.text);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
{
|
||||
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
|
||||
sdlBFWindow->mKeyUpFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode));
|
||||
if (sdlBFWindow != NULL)
|
||||
sdlBFWindow->mKeyUpFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -11,8 +11,6 @@ NS_BF_BEGIN;
|
|||
|
||||
class RenderDevice;
|
||||
|
||||
typedef std::map<String, uint32> StringToUIntMap;
|
||||
|
||||
class SdlBFWindow : public BFWindow
|
||||
{
|
||||
public:
|
||||
|
@ -54,7 +52,6 @@ class SdlBFApp : public BFApp
|
|||
{
|
||||
public:
|
||||
bool mInMsgProc;
|
||||
StringToUIntMap mClipboardFormatMap;
|
||||
SdlWindowMap mSdlWindowMap;
|
||||
|
||||
protected:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue