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Also expose type-specific AllocStackCount
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111b785081
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4 changed files with 39 additions and 19 deletions
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@ -20,13 +20,14 @@ namespace System
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protected const BindingFlags cDefaultLookup = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public;
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protected int32 mSize;
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protected TypeId mTypeId;
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protected TypeId mBoxedType;
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protected TypeFlags mTypeFlags;
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protected int32 mMemberDataOffset;
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protected TypeCode mTypeCode;
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protected uint8 mAlign;
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protected int32 mSize;
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protected TypeId mTypeId;
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protected TypeId mBoxedType;
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protected TypeFlags mTypeFlags;
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protected int32 mMemberDataOffset;
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protected TypeCode mTypeCode;
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protected uint8 mAlign;
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protected uint8 mAllocStackCountOverride;
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public static TypeId TypeIdEnd
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{
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@ -1117,7 +1118,10 @@ namespace System.Reflection
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let genericType = GetGenericArg(0);
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let arraySize = [Friend]mInstSize - genericType.Size + genericType.Stride * count;
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#if BF_ENABLE_OBJECT_DEBUG_FLAGS
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obj = Internal.Dbg_ObjectAlloc([Friend]mTypeClassVData, arraySize, [Friend]mInstAlign, Compiler.Options.AllocStackCount);
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int32 stackCount = Compiler.Options.AllocStackCount;
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if (mAllocStackCountOverride != 0)
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stackCount = mAllocStackCountOverride;
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obj = Internal.Dbg_ObjectAlloc([Friend]mTypeClassVData, arraySize, [Friend]mInstAlign, stackCount);
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#else
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void* mem = new [Align(16)] uint8[arraySize]* (?);
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obj = Internal.UnsafeCastToObject(mem);
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