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Using image data from PSD instead of manually flattening
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parent
d47b231643
commit
8aa3e8ff22
6 changed files with 146 additions and 5 deletions
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@ -172,6 +172,7 @@ PSDReader::PSDReader()
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mFS = NULL;
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mGlobalAltitude = 0;
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mGlobalAngle = 30;
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mImageDataSectStart = -1;
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}
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PSDReader::~PSDReader()
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@ -1398,9 +1399,100 @@ bool PSDReader::Init(const StringImpl& fileName)
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mFS->SetPos(startPos + layerAndMaskLen);
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pos = mFS->GetPos();
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mImageDataSectStart = mFS->GetPos();
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return true;
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}
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ImageData* PSDReader::ReadImageData()
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{
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mFS->SetPos(mImageDataSectStart);
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int compression = mFS->ReadInt16();
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if ((compression != 0) && (compression != 1))
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return NULL;
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ImageData* imageData = new ImageData();
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imageData->CreateNew(mWidth, mHeight);
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if (mChannels < 4)
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imageData->Fill(0xFF000000);
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int16** rowLengths = NULL;
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int horz = mWidth;
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int vert = mHeight;
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int aSize = horz*vert;
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if (compression == 1)
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{
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rowLengths = new int16*[mChannels];
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for (int channel = 0; channel < mChannels; channel++)
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{
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rowLengths[channel] = new int16[vert];
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for (int aY = 0; aY < vert; aY++)
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rowLengths[channel][aY] = mFS->ReadInt16();
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}
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}
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for (int channel = 0; channel < mChannels; channel++)
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{
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int shift = channel * 8;
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// if (channel == mC + 1)
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// shift = 24;
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if (channel == 4)
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break;
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if (compression == 0)
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{
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for (int pos = 0; pos < aSize; pos++)
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imageData->mBits[pos] |= ((uint32)(uint8)mFS->ReadInt8()) << shift;
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}
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else
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{
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for (int aY = 0; aY < vert; aY++)
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{
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int pos = aY * horz;
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int readSize = rowLengths[channel][aY];
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while (readSize > 0)
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{
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int chunkSize = mFS->ReadInt8();
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readSize--;
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if (chunkSize >= 0)
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{
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// String of literal data
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chunkSize++;
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readSize -= chunkSize;
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while (chunkSize > 0)
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{
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imageData->mBits[pos++] |= ((uint32)(uint8)mFS->ReadInt8()) << shift;
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chunkSize--;
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}
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}
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else if (chunkSize > -128)
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{
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// One byte repeated
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chunkSize = 1 - chunkSize;
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uint32 aData = ((uint32)(uint8)mFS->ReadInt8()) << shift;
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readSize--;
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while (chunkSize > 0)
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{
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imageData->mBits[pos++] |= aData;
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chunkSize--;
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}
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}
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}
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}
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}
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}
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if (rowLengths != NULL)
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{
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for (int i = 0; i < mChannels; i++)
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delete rowLengths[i];
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}
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return imageData;
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}
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Texture* PSDReader::LoadLayerTexture(int layerIdx, int* ofsX, int* ofsY) // -1 = composited image
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{
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if ((layerIdx < 0) || (layerIdx >= (int) mPSDLayerInfoVector.size()))
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