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Merge pull request #2090 from m910q/integer-tostring-optimize
Avoid recalc of string length in integer ToString()
This commit is contained in:
commit
851dda7f74
4 changed files with 9 additions and 11 deletions
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@ -66,7 +66,7 @@ namespace System
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public override void ToString(String strBuffer)
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public override void ToString(String strBuffer)
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{
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{
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// Dumb, make better.
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// Dumb, make better.
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char8[] strChars = scope:: char8[16];
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char8[16] strChars = ?;
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int32 char8Idx = 14;
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int32 char8Idx = 14;
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int32 valLeft = (int32)this;
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int32 valLeft = (int32)this;
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bool isNeg = true;
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bool isNeg = true;
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@ -86,7 +86,7 @@ namespace System
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if (isNeg)
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if (isNeg)
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strChars[char8Idx--] = '-';
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strChars[char8Idx--] = '-';
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char8* char8Ptr = &strChars[char8Idx + 1];
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char8* char8Ptr = &strChars[char8Idx + 1];
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strBuffer.Append(char8Ptr);
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strBuffer.Append(char8Ptr, 14 - char8Idx);
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}
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}
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void ToString(String strBuffer, int minNumerals)
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void ToString(String strBuffer, int minNumerals)
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@ -78,29 +78,27 @@ namespace System
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public override void ToString(String strBuffer)
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public override void ToString(String strBuffer)
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{
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{
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// Dumb, make better.
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// Dumb, make better.
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char8[] strChars = scope:: char8[22];
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char8[22] strChars = ?;
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int32 char8Idx = 20;
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int32 char8Idx = 20;
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int64 valLeft = (int64)this;
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int64 valLeft = (int64)this;
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bool isNeg = true;
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bool isNeg = true;
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int minNumeralsLeft = 0;
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if (valLeft >= 0)
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if (valLeft >= 0)
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{
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{
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valLeft = -valLeft;
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valLeft = -valLeft;
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isNeg = false;
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isNeg = false;
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}
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}
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while ((valLeft < 0) || (minNumeralsLeft > 0))
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while (valLeft < 0)
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{
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{
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strChars[char8Idx] = (char8)('0' &- (valLeft % 10));
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strChars[char8Idx] = (char8)('0' &- (valLeft % 10));
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valLeft /= 10;
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valLeft /= 10;
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char8Idx--;
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char8Idx--;
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minNumeralsLeft--;
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}
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}
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if (char8Idx == 20)
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if (char8Idx == 20)
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strChars[char8Idx--] = '0';
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strChars[char8Idx--] = '0';
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if (isNeg)
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if (isNeg)
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strChars[char8Idx--] = '-';
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strChars[char8Idx--] = '-';
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char8* char8Ptr = &strChars[char8Idx + 1];
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char8* char8Ptr = &strChars[char8Idx + 1];
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strBuffer.Append(char8Ptr);
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strBuffer.Append(char8Ptr, 20 - char8Idx);
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}
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}
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public static Result<int64, ParseError> Parse(StringView val, NumberStyles style = .Number, CultureInfo cultureInfo = null)
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public static Result<int64, ParseError> Parse(StringView val, NumberStyles style = .Number, CultureInfo cultureInfo = null)
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@ -61,7 +61,7 @@ namespace System
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public override void ToString(String strBuffer)
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public override void ToString(String strBuffer)
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{
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{
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// Dumb, make better.
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// Dumb, make better.
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char8[] strChars = scope:: char8[16];
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char8[16] strChars = ?;
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int32 char8Idx = 14;
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int32 char8Idx = 14;
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uint32 valLeft = (uint32)this;
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uint32 valLeft = (uint32)this;
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while (valLeft > 0)
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while (valLeft > 0)
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@ -73,7 +73,7 @@ namespace System
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if (char8Idx == 14)
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if (char8Idx == 14)
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strChars[char8Idx--] = '0';
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strChars[char8Idx--] = '0';
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char8* char8Ptr = &strChars[char8Idx + 1];
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char8* char8Ptr = &strChars[char8Idx + 1];
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strBuffer.Append(char8Ptr);
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strBuffer.Append(char8Ptr, 14 - char8Idx);
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}
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}
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void ToString(String strBuffer, int minNumerals)
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void ToString(String strBuffer, int minNumerals)
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@ -73,7 +73,7 @@ namespace System
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public override void ToString(String strBuffer)
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public override void ToString(String strBuffer)
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{
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{
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// Dumb, make better.
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// Dumb, make better.
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char8[] strChars = scope:: char8[22];
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char8[22] strChars = ?;
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int32 char8Idx = 20;
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int32 char8Idx = 20;
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uint64 valLeft = (uint64)this;
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uint64 valLeft = (uint64)this;
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while (valLeft > 0)
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while (valLeft > 0)
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@ -85,7 +85,7 @@ namespace System
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if (char8Idx == 20)
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if (char8Idx == 20)
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strChars[char8Idx--] = '0';
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strChars[char8Idx--] = '0';
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char8* char8Ptr = &strChars[char8Idx + 1];
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char8* char8Ptr = &strChars[char8Idx + 1];
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strBuffer.Append(char8Ptr);
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strBuffer.Append(char8Ptr, 20 - char8Idx);
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}
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}
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public static Result<uint64, ParseError> Parse(StringView val, NumberStyles style = .Number, CultureInfo cultureInfo = null)
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public static Result<uint64, ParseError> Parse(StringView val, NumberStyles style = .Number, CultureInfo cultureInfo = null)
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