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Moving corlib files out of "System" directory into root
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370
BeefLibs/corlib/src/Text/Encoding.bf
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370
BeefLibs/corlib/src/Text/Encoding.bf
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using System.Diagnostics;
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namespace System.Text
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{
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abstract class Encoding
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{
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public enum DecodeError
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{
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case PartialDecode(int decodedBytes, int outChars);
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case FormatError;
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}
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public enum EncodeError
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{
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case PartialEncode(int inChars, int encodedBytes);
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}
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public static readonly ASCIIEncoding ASCII = new ASCIIEncoding() ~ delete _;
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public static readonly UTF8Encoding UTF8 = new UTF8Encoding() ~ delete _;
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public static readonly UTF8EncodingWithBOM UTF8WithBOM = new UTF8EncodingWithBOM() ~ delete _;
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public static readonly UTF16Encoding UTF16 = new UTF16Encoding() ~ delete _;
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public static readonly UTF16EncodingWithBOM UTF16WithBOM = new UTF16EncodingWithBOM() ~ delete _;
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public abstract int GetCharUnitSize();
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public abstract int GetEncodedLength(char32 c);
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public abstract int Encode(char32 c, Span<uint8> dest);
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public abstract int GetMaxCharCount(int size);
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public virtual int GetEncodedSize(StringView str)
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{
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int len = 0;
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for (char32 c in str.DecodedChars)
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len += GetEncodedLength(c);
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return len * GetCharUnitSize();
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}
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public virtual Result<int, EncodeError> Encode(StringView str, Span<uint8> dest)
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{
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uint8* destPtr = dest.Ptr;
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int sizeLeft = dest.Length;
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for (char32 c in str.DecodedChars)
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{
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int encSize = Encode(c, .(destPtr, sizeLeft));
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if (encSize > sizeLeft)
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{
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return .Err(.PartialEncode(@c.NextIndex, dest.Length - sizeLeft));
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}
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destPtr += encSize;
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sizeLeft -= encSize;
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}
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return dest.Length - sizeLeft;
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}
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/// Returns number of UTF8 characters required to hold the decoded result
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public abstract int GetDecodedUTF8Size(Span<uint8> bytes);
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/// Decodes from bytes to UTF8
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public abstract Result<int, DecodeError> DecodeToUTF8(Span<uint8> inBytes, StringView outChars);
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public static Encoding DetectEncoding(Span<uint8> data, out int bomSize)
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{
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bomSize = 0;
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if (data.Length < 2)
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return ASCII;
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if ((data[0] == 0xFE) && (data[1] == 0xFF))
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{
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// Big endian UTF16
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//bomSize = 2;
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return ASCII;
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}
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else if ((data[0] == 0xFF) && (data[1] == 0xFE))
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{
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// Little endian UTF16
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bomSize = 2;
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return UTF16WithBOM;
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}
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if (data.Length < 3)
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return ASCII;
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if ((data[0] == 0xEF) && (data[1] == 0xBB) && (data[2] == 0xBF))
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{
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// Big endian unicode
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bomSize = 3;
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return UTF8WithBOM;
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}
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return ASCII;
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}
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}
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class ASCIIEncoding : Encoding
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{
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public override int GetMaxCharCount(int size)
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{
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return size;
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}
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public override int GetCharUnitSize()
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{
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return 1;
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}
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public override int GetEncodedLength(char32 c)
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{
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return 1;
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}
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public override int Encode(char32 c, Span<uint8> dest)
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{
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dest[0] = (uint8)c;
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return 1;
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}
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public override Result<int, EncodeError> Encode(StringView str, Span<uint8> dest)
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{
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// Strings are by definition UTF8 so we can just memcpy
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// Technically this gives us different results than individually encoding char32s
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// but truncation will always be wrong for chars over 0x7F whereas UTF8 encoding will
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// sometimes be right. We are really just opting for the fastest method at the time.
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if (dest.Length < str.Length)
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{
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Internal.MemCpy(dest.Ptr, str.Ptr, dest.Length);
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return .Err(.PartialEncode(dest.Length, dest.Length));
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}
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Internal.MemCpy(dest.Ptr, str.Ptr, str.Length);
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return str.Length;
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}
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public override int GetDecodedUTF8Size(Span<uint8> bytes)
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{
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return bytes.Length;
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}
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public override Result<int, DecodeError> DecodeToUTF8(Span<uint8> inBytes, StringView outChars)
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{
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if (outChars.Length < inBytes.Length)
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{
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Internal.MemCpy(outChars.Ptr, inBytes.Ptr, outChars.Length);
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return .Err(.PartialDecode(outChars.Length, outChars.Length));
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}
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Internal.MemCpy(outChars.Ptr, inBytes.Ptr, inBytes.Length);
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return .Ok(inBytes.Length);
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}
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}
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class UTF8Encoding : Encoding
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{
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public override int GetMaxCharCount(int size)
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{
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return size;
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}
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public override int GetCharUnitSize()
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{
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return 1;
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}
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public override int GetEncodedLength(char32 c)
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{
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return Text.UTF8.GetEncodedLength(c);
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}
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public override int Encode(char32 c, Span<uint8> dest)
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{
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return Text.UTF8.Encode(c, .((char8*)dest.Ptr, dest.Length));
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}
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public override Result<int, EncodeError> Encode(StringView str, Span<uint8> dest)
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{
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// Strings are by definition UTF8 so we can just memcpy.
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if (dest.Length < str.Length)
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{
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Internal.MemCpy(dest.Ptr, str.Ptr, dest.Length);
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return .Err(.PartialEncode(dest.Length, dest.Length));
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}
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Internal.MemCpy(dest.Ptr, str.Ptr, str.Length);
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return str.Length;
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}
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public override int GetDecodedUTF8Size(Span<uint8> bytes)
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{
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return bytes.Length;
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}
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public override Result<int, DecodeError> DecodeToUTF8(Span<uint8> inBytes, StringView outChars)
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{
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if (outChars.Length < inBytes.Length)
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{
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Internal.MemCpy(outChars.Ptr, inBytes.Ptr, outChars.Length);
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return .Err(.PartialDecode(outChars.Length, outChars.Length));
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}
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Internal.MemCpy(outChars.Ptr, inBytes.Ptr, inBytes.Length);
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return .Ok(inBytes.Length);
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}
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}
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class UTF8EncodingWithBOM : UTF8Encoding
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{
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public override int GetEncodedSize(StringView str)
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{
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return 3 + base.GetEncodedSize(str);
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}
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public override Result<int, EncodeError> Encode(StringView str, Span<uint8> dest)
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{
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uint8* destPtr = dest.Ptr;
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if (dest.Length < 3)
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{
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return .Err(.PartialEncode(0, 0));
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}
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if (dest.Length >= 3)
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{
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*(destPtr++) = 0xEF;
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*(destPtr++) = 0xBB;
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*(destPtr++) = 0xBF;
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}
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switch (base.Encode(str, .(dest.Ptr, dest.Length - 3)))
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{
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case .Ok(let encSize):
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return .Ok(3 + encSize);
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case .Err(let err):
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switch (err)
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{
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case .PartialEncode(let inChars, let encodedBytes):
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return .Err(.PartialEncode(inChars, 3 + encodedBytes));
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}
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}
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}
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}
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class UTF16Encoding : Encoding
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{
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public override int GetMaxCharCount(int size)
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{
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return size / 2;
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}
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public override int GetCharUnitSize()
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{
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return 2;
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}
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public override int GetEncodedLength(char32 c)
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{
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return Text.UTF16.GetEncodedLength(c);
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}
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public override int Encode(char32 c, Span<uint8> dest)
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{
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return Text.UTF16.Encode(c, dest);
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}
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public override int GetDecodedUTF8Size(Span<uint8> bytes)
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{
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return Text.UTF16.GetLengthAsUTF8(Span<char16>((.)bytes.Ptr, bytes.Length));
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}
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public override Result<int, DecodeError> DecodeToUTF8(Span<uint8> inBytes, StringView outChars)
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{
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char16* cPtr = (char16*)inBytes.Ptr;
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int bytesLeft = inBytes.Length;
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char8* outPtr = outChars.Ptr;
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int outLeft = outChars.Length;
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while (bytesLeft >= 2)
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{
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int charsLeft = bytesLeft / 2;
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let (c, len) = Text.UTF16.Decode(cPtr, charsLeft);
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if ((len == 2) && (charsLeft == 1))
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{
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// Failed to decode
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break;
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}
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cPtr += len;
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// Simple case
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if (c < '\x80')
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{
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*outPtr = (.)c;
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outPtr++;
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outLeft--;
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bytesLeft -= len * 2;
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continue;
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}
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int cOutLen = Text.UTF8.Encode(c, .(outPtr, outLeft));
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if (cOutLen > outLeft)
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break;
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outPtr += cOutLen;
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outLeft -= cOutLen;
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bytesLeft -= len * 2;
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}
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if (bytesLeft == 0)
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return .Ok(outChars.Length - outLeft);
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Debug.Assert(outLeft >= 0);
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return .Err(.PartialDecode(inBytes.Length - bytesLeft, outChars.Length - outLeft));
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}
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}
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class UTF16EncodingWithBOM : UTF16Encoding
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{
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public override int GetEncodedSize(StringView str)
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{
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return 2 + base.GetEncodedSize(str);
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}
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public override Result<int, EncodeError> Encode(StringView str, Span<uint8> dest)
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{
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uint8* destPtr = dest.Ptr;
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if (dest.Length >= 2)
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{
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*(destPtr++) = 0xFF;
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*(destPtr++) = 0xFE;
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}
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switch (base.Encode(str, .(dest.Ptr, dest.Length - 2)))
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{
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case .Ok(let encSize):
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return .Ok(2 + encSize);
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case .Err(let err):
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switch (err)
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{
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case .PartialEncode(let inChars, let encodedBytes):
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return .Err(.PartialEncode(inChars, 3 + encodedBytes));
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}
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}
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}
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}
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class EncodedString
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{
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uint8* mData ~ delete _;
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int32 mSize;
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public uint8* Ptr
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{
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get
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{
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return mData;
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}
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}
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public int Size
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{
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get
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{
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return mSize;
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}
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}
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public this(StringView str, Encoding encoding)
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{
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mSize = (int32)encoding.GetEncodedSize(str);
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mData = new uint8[mSize]*;
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encoding.Encode(str, .(mData, mSize));
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}
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}
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}
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