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https://github.com/beefytech/Beef.git
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Inital update
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7083739120
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93 changed files with 23961 additions and 8506 deletions
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@ -35,8 +35,8 @@ namespace SDL2
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* program!
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*/
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public const int32 SDL_TTF_MAJOR_VERSION = 2;
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public const int32 SDL_TTF_MINOR_VERSION = 0;
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public const int32 SDL_TTF_PATCHLEVEL = 12;
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public const int32 SDL_TTF_MINOR_VERSION = 20;
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public const int32 SDL_TTF_PATCHLEVEL = 2;
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public const int32 UNICODE_BOM_NATIVE = 0xFEFF;
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public const int32 UNICODE_BOM_SWAPPED = 0xFFFE;
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@ -51,6 +51,12 @@ namespace SDL2
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public const int32 TTF_HINTING_LIGHT = 1;
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public const int32 TTF_HINTING_MONO = 2;
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public const int32 TTF_HINTING_NONE = 3;
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public const int32 TTF_HINTING_LIGHT_SUBPIXEL = 4;
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public const int32 TTF_DIRECTION_LTR = 0;
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public const int32 TTF_DIRECTION_RTL = 1;
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public const int32 TTF_DIRECTION_TTB = 2;
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public const int32 TTF_DIRECTION_BTT = 3;
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public static void SDL_TTF_VERSION(out SDL.Version X)
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{
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@ -59,11 +65,17 @@ namespace SDL2
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X.patch = SDL_TTF_PATCHLEVEL;
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}
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[LinkName("TTF_LinkedVersion")]
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[LinkName("TTF_Linked_Version")]
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public static extern SDL.Version LinkedVersion();
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[LinkName("TTF_GetFreeTypeVersion")]
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public static extern void GetFreeTypeVersion(int32* major, int32* minor, int32* patch);
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[LinkName("TTF_GetHarfBuzzVersion")]
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public static extern void GetHarfBuzzVersion(int32* major, int32* minor, int32* patch);
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[LinkName("TTF_ByteSwappedUNICODE")]
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public static extern void ByteSwappedUNICODE(int32 swapped);
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public static extern void ByteSwappedUNICODE(bool swapped);
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[LinkName("TTF_Init")]
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public static extern int32 Init();
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@ -99,6 +111,50 @@ namespace SDL2
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int64 index
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);
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[LinkName("TTF_OpenFontDPI")]
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public static extern Font* OpenFontDPI(
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char* file,
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int32 ptsize,
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uint32 hdpi,
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uint32 vdpi
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);
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[LinkName("TTF_OpenFontIndexDPI")]
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public static extern Font* OpenFontIndexDPI(
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char* file,
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int32 ptsize,
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int32 index,
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uint32 hdpi,
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uint32 vdpi
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);
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[LinkName("TTF_OpenFontDPIRW")]
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public static extern Font* OpenFontDPIRW(
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SDL.RWOps* src,
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int32 freesrc,
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int32 ptsize,
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uint32 hdpi,
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uint32 vdpi
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);
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[LinkName("TTF_OpenFontIndexDPIRW")]
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public static extern Font* OpenFontIndexDPIRW(
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SDL.RWOps* src,
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int32 freesrc,
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int32 ptsize,
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int32 index,
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uint32 hdpi,
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uint32 vdpi
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);
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[LinkName("TTF_SetFontSizeDPI")]
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public static extern int32 SetFontSizeDPI(
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Font* font,
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int32 ptsize,
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uint32 hdpi,
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uint32 vdpi
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);
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public struct Font;
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[LinkName("TTF_GetFontStyle")]
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@ -119,6 +175,14 @@ namespace SDL2
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[LinkName("TTF_SetFontHinting")]
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public static extern void SetFontHinting(Font* font, int32 hinting);
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[LinkName("TTF_GetFontWrappedAlign")]
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public static extern int32 GetFontWrappedAlign(Font* font);
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[LinkName("TTF_SetFontWrappedAlign")]
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public static extern void SetFontWrappedAlign(Font* font, int32 align);
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[LinkName("TTF_FontHeight")]
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public static extern int32 FontHeight(Font* font);
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@ -152,6 +216,9 @@ namespace SDL2
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[LinkName("TTF_GlyphIsProvided")]
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public static extern int32 GlyphIsProvided(Font* font, uint16 ch);
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[LinkName("TTF_GlyphIsProvided32")]
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public static extern int32 GlyphIsProvided32(Font* font, uint32 ch);
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[LinkName("TTF_GlyphMetrics")]
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public static extern int32 GlyphMetrics(
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Font* font,
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@ -163,6 +230,17 @@ namespace SDL2
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out int32 advance
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);
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[LinkName("TTF_GlyphMetrics32")]
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public static extern int32 GlyphMetrics32(
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Font* font,
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uint32 ch,
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out int32 minx,
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out int32 maxx,
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out int32 miny,
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out int32 maxy,
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out int32 advance
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);
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[LinkName("TTF_SizeText")]
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public static extern int32 SizeText(
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Font* font,
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@ -187,6 +265,33 @@ namespace SDL2
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out int32 h
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);
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[LinkName("TTF_MeasureText")]
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public static extern int32 MeasureText(
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Font* font,
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char8* text,
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int32 measure_width,
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out int32 extent,
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out int32 count
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);
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[LinkName("TTF_MeasureUTF8")]
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public static extern int32 MeasureUTF8(
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Font* font,
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char8* text,
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int32 measure_width,
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out int32 extent,
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out int32 count
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);
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[LinkName("TTF_MeasureUNICODE")]
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public static extern int32 MeasureUNICODE(
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Font* font,
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char16* text,
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int32 measure_width,
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out int32 extent,
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out int32 count
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);
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[LinkName("TTF_RenderText_Solid")]
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public static extern SDL.Surface* RenderText_Solid(
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Font* font,
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@ -208,10 +313,41 @@ namespace SDL2
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SDL.Color fg
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);
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[LinkName("TTF_RenderText_Solid_Wrapped")]
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public static extern SDL.Surface* RenderText_Solid_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderUTF8_Solid_Wrapped")]
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public static extern SDL.Surface* RenderUTF8_Solid_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderUNICODE_Solid_Wrapped")]
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public static extern SDL.Surface* RenderUNICODE_Solid_Wrapped(
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Font* font,
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char16* text,
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SDL.Color fg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderGlyph_Solid")]
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public static extern SDL.Surface* RenderGlyph_Solid(
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Font* font,
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uint16 ch,
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uint ch,
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SDL.Color fg
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);
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[LinkName("TTF_RenderGlyph32_Solid")]
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public static extern SDL.Surface* RenderGlyph32_Solid(
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Font* font,
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uint32 ch,
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SDL.Color fg
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);
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@ -239,6 +375,33 @@ namespace SDL2
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SDL.Color bg
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);
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[LinkName("TTF_RenderText_Shaded_Wrapped")]
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public static extern SDL.Surface* RenderText_Shaded_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color bg,
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uint32 wrappedLength
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);
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[LinkName("TTF_RenderUTF8_Shaded_Wrapped")]
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public static extern SDL.Surface* RenderUTF8_Shaded_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color bg,
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uint32 wrappedLength
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);
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[LinkName("TTF_RenderUNICODE_Shaded_Wrapped")]
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public static extern SDL.Surface* RenderUNICODE_Shaded_Wrapped(
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Font* font,
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char16* text,
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SDL.Color fg,
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SDL.Color bg,
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uint32 wrappedLength
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);
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[LinkName("TTF_RenderGlyph_Shaded")]
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public static extern SDL.Surface* RenderGlyph_Shaded(
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Font* font,
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SDL.Color bg
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);
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[LinkName("TTF_RenderGlyph32_Shaded")]
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public static extern SDL.Surface* RenderGlyph32_Shaded(
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Font* font,
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uint32 ch,
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SDL.Color fg,
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SDL.Color bg
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);
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[LinkName("TTF_RenderText_Blended")]
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public static extern SDL.Surface* RenderText_Blended(
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Font* font,
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SDL.Color fg
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);
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[LinkName("TTF_RenderGlyph32_Blended")]
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public static extern SDL.Surface* RenderGlyph32_Blended(
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Font* font,
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uint32 ch,
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SDL.Color fg
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);
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[LinkName("TTF_RenderText_LCD")]
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public static extern SDL.Surface* RenderText_LCD(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color.bg
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);
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[LinkName("TTF_RenderUTF8_LCD")]
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public static extern SDL.Surface* RenderUTF8_LCD(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color.bg
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);
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[LinkName("TTF_RenderUNICODE_LCD")]
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public static extern SDL.Surface* RenderUNICODE_LCD(
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Font* font,
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char16* text,
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SDL.Color fg,
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SDL.Color.bg
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);
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[LinkName("TTF_RenderText_LCD_Wrapped")]
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public static extern SDL.Surface* RenderText_LCD_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color.bg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderUTF8_LCD_Wrapped")]
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public static extern SDL.Surface* RenderUTF8_LCD_Wrapped(
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Font* font,
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char8* text,
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SDL.Color fg,
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SDL.Color.bg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderUNICODE_LCD_Wrapped")]
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public static extern SDL.Surface* RenderUNICODE_LCD_Wrapped(
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Font* font,
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char16* text,
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SDL.Color fg,
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SDL.Color.bg,
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uint32 wrapLength
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);
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[LinkName("TTF_RenderGlyph_LCD")]
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public static extern SDL.Surface* RenderGlyph_LCD(
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Font* font,
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char16 ch,
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SDL.Color fg,
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SDL.Color.bg
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);
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[LinkName("TTF_RenderGlyph32_LCD")]
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public static extern SDL.Surface* RenderGlyph32_LCD(
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Font* font,
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char32 ch,
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SDL.Color fg,
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SDL.Color.bg
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);
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[LinkName("TTF_CloseFont")]
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public static extern void CloseFont(Font* font);
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@ -314,5 +559,45 @@ namespace SDL2
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int prev_index,
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int index
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);
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[LinkName("TTF_GetFontKerningSizeGlyphs")]
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public static extern int32 GetFontKerningSizeGlyphs(
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Font* font,
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char16 previous_ch,
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char16 ch
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);
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[LinkName("TTF_SetFontSDF")]
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public static extern int32 SetFontSDF(
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Font* font,
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bool on_off
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);
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[LinkName("TTF_GetFontSDF")]
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public static extern bool GetFontSDF(
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Font* font
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);
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[LinkName("TTF_SetDirection")]
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public static extern int32 SetDirection(
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int direction
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);
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[LinkName("TTF_SetScript")]
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public static extern int32 SetScript(
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int script
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);
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[LinkName("TTF_SetFontDirection")]
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public static extern int32 SetFontDirection(
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Font* font,
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int direction
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);
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[LinkName("TTF_SetFontScriptName")]
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public static extern int32 SetFontScriptName(
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Font* font,
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char8* script
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);
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}
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}
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