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PopulateType on base type fix for SplatArgs
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1 changed files with 4 additions and 0 deletions
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@ -7111,6 +7111,10 @@ void BfExprEvaluator::SplatArgs(BfTypedValue value, SizedArrayImpl<BfIRValue>& i
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if (checkType->IsStruct())
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if (checkType->IsStruct())
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{
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{
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auto checkTypeInstance = checkType->ToTypeInstance();
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auto checkTypeInstance = checkType->ToTypeInstance();
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if (checkTypeInstance->mBaseType != NULL)
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mModule->PopulateType(checkTypeInstance->mBaseType);
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if ((checkTypeInstance->mBaseType != NULL) && (!checkTypeInstance->mBaseType->IsValuelessType()))
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if ((checkTypeInstance->mBaseType != NULL) && (!checkTypeInstance->mBaseType->IsValuelessType()))
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{
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{
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BfTypedValue baseValue;
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BfTypedValue baseValue;
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