1
0
Fork 0
mirror of https://github.com/beefytech/Beef.git synced 2025-07-05 07:45:59 +02:00

more fixes

This commit is contained in:
Martin Cietwierkowski 2023-04-01 13:43:31 -04:00
parent e87a579a1d
commit 4896accb9b
3 changed files with 54 additions and 56 deletions

View file

@ -59,7 +59,7 @@ namespace SDL2
public static extern SDL.Version Linked_Version();
[LinkName("IMG_Init")]
public static extern int Init(InitFlags flags);
public static extern int32 Init(InitFlags flags);
[LinkName("IMG_Quit")]
public static extern void Quit();
@ -225,7 +225,7 @@ namespace SDL2
public static extern int32 SavePNG(SDL.Surface* surface, char8* file);
[LinkName("IMG_SavePNG_RW")]
public static extern int SavePNG_RW(
public static extern int32 SavePNG_RW(
SDL.Surface* surface,
SDL.RWOps* dst,
int32 freedst
@ -235,7 +235,7 @@ namespace SDL2
public static extern int32 SaveJPG(SDL.Surface* surface, char8* file, int32 quality);
[LinkName("IMG_SaveJPG_RW")]
public static extern int SaveJPG_RW(
public static extern int32 SaveJPG_RW(
SDL.Surface* surface,
SDL.RWOps* dst,
int32 freedst,

View file

@ -117,10 +117,10 @@ namespace SDL2
[LinkName("Mix_OpenAudio")]
public static extern int32 OpenAudio(
int frequency,
int32 frequency,
uint16 format,
int channels,
int chunksize
int32 channels,
int32 chunksize
);
[LinkName("Mix_AllocateChannels")]
@ -138,7 +138,7 @@ namespace SDL2
[LinkName("Mix_LoadWAV_RW")]
public static extern Chunk* LoadWAV_RW(
SDL.RWOps* src,
int freesrc
int32 freesrc
);
public static Chunk* LoadWAV(StringView file)
@ -154,7 +154,7 @@ namespace SDL2
public static extern Chunk* QuickLoad_WAV(uint8* mem);
[LinkName("Mix_QuickLoad_RAW")]
public static extern Chunk* QuickLoad_RAW(uint8* mem, uint len);
public static extern Chunk* QuickLoad_RAW(uint8* mem, uint32 len);
[LinkName("Mix_FreeChunk")]
public static extern void FreeChunk(Chunk* chunk);
@ -220,7 +220,7 @@ namespace SDL2
[LinkName("Mix_RegisterEffect")]
public static extern int32 RegisterEffect(
int chan,
int32 chan,
Mix_EffectFunc_t f,
Mix_EffectDone_t d,
void* arg // void*
@ -228,7 +228,7 @@ namespace SDL2
[LinkName("Mix_UnregisterEffect")]
public static extern int32 UnregisterEffect(
int channel,
int32 channel,
Mix_EffectFunc_t f
);
@ -237,14 +237,14 @@ namespace SDL2
[LinkName("Mix_SetPanning")]
public static extern int32 SetPanning(
int channel,
int32 channel,
uint8 left,
uint8 right
);
[LinkName("Mix_SetPosition")]
public static extern int32 SetPosition(
int channel,
int32 channel,
int16 angle,
uint8 distance
);
@ -282,18 +282,18 @@ namespace SDL2
/* chunk refers to a Mix_Chunk* */
[LinkName("Mix_PlayChannelTimed")]
public static extern int32 PlayChannelTimed(
int channel,
int32 channel,
Chunk* chunk,
int loops,
int ticks
int32 loops,
int32 ticks
);
/* chunk refers to a Mix_Chunk* */
[LinkName("Mix_PlayChannel")]
public static extern int32 PlayChannel(
int channel,
int32 channel,
Chunk* chunk,
int loops
int32 loops
);
[LinkName("Mix_PlayMusic")]
@ -302,23 +302,23 @@ namespace SDL2
[LinkName("Mix_FadeInMusic")]
public static extern int32 FadeInMusic(
Music* music,
int loops,
int ms
int32 loops,
int32 ms
);
[LinkName("Mix_FadeInMusicPos")]
public static extern int32 FadeInMusicPos(
Music* music,
int loops,
int ms,
int32 loops,
int32 ms,
double position
);
public static int32 Mix_FadeInChannel(
int channel,
int32 channel,
Chunk* chunk,
int loops,
int ms
int32 loops,
int32 ms
)
{
return FadeInChannelTimed(channel, chunk, loops, ms, -1);
@ -326,19 +326,19 @@ namespace SDL2
[LinkName("Mix_FadeInChannelTimed")]
public static extern int32 FadeInChannelTimed(
int channel,
int32 channel,
Chunk* chunk,
int loops,
int ms,
int ticks
int32 loops,
int32 ms,
int32 ticks
);
[LinkName("Mix_FadeInChannel")]
public static extern int32 FadeInChannel(
int channel,
int32 channel,
Chunk* chunk,
int loops,
int ms
int32 loops,
int32 ms
);
[LinkName("Mix_Volume")]
@ -348,7 +348,7 @@ namespace SDL2
[LinkName("Mix_VolumeChunk")]
public static extern int32 VolumeChunk(
Chunk* chunk,
int volume
int32 volume
);
[LinkName("Mix_VolumeMusic")]

View file

@ -89,8 +89,8 @@ namespace SDL2
[LinkName("TTF_OpenFontRW")]
public static extern Font* OpenFontRW(
SDL.RWOps* src,
int freesrc,
int ptsize
int32 freesrc,
int32 ptsize
);
/* IntPtr refers to a TTF_Font* */
@ -158,19 +158,19 @@ namespace SDL2
public struct Font;
[LinkName("TTF_GetFontStyle")]
public static extern int GetFontStyle(Font* font);
public static extern int32 GetFontStyle(Font* font);
[LinkName("TTF_SetFontStyle")]
public static extern void SetFontStyle(Font* font, int32 style);
[LinkName("TTF_GetFontOutline")]
public static extern int GetFontOutline(Font* font);
public static extern int32 GetFontOutline(Font* font);
[LinkName("TTF_SetFontOutline")]
public static extern void SetFontOutline(Font* font, int32 outline);
[LinkName("TTF_GetFontHinting")]
public static extern int GetFontHinting(Font* font);
public static extern int32 GetFontHinting(Font* font);
[LinkName("TTF_SetFontHinting")]
public static extern void SetFontHinting(Font* font, int32 hinting);
@ -181,8 +181,6 @@ namespace SDL2
[LinkName("TTF_SetFontWrappedAlign")]
public static extern void SetFontWrappedAlign(Font* font, int32 align);
[LinkName("TTF_FontHeight")]
public static extern int32 FontHeight(Font* font);
@ -199,13 +197,13 @@ namespace SDL2
public static extern int32 GetFontKerning(Font* font);
[LinkName("TTF_SetFontKerning")]
public static extern void SetFontKerning(Font* font, int allowed);
public static extern void SetFontKerning(Font* font, int32 allowed);
[LinkName("TTF_FontFaces")]
public static extern int64 FontFaces(Font* font);
[LinkName("TTF_FontFaceIsFixedWidth")]
public static extern int FontFaceIsFixedWidth(Font* font);
public static extern int32 FontFaceIsFixedWidth(Font* font);
[LinkName("TTF_FontFaceFamilyName")]
public static extern char8* FontFaceFamilyName(Font* font);
@ -245,16 +243,16 @@ namespace SDL2
public static extern int32 SizeText(
Font* font,
char8* text,
out int w,
out int h
out int32 w,
out int32 h
);
[LinkName("TTF_SizeUTF8")]
public static extern int32 SizeUTF8(
Font* font,
char8* text,
out int w,
out int h
out int32 w,
out int32 h
);
[LinkName("TTF_SizeUNICODE")]
@ -340,7 +338,7 @@ namespace SDL2
[LinkName("TTF_RenderGlyph_Solid")]
public static extern SDL.Surface* RenderGlyph_Solid(
Font* font,
uint ch,
uint16 ch,
SDL.Color fg
);
@ -444,7 +442,7 @@ namespace SDL2
Font* font,
char8* text,
SDL.Color fg,
uint wrapped
uint32 wrapLength
);
[LinkName("TTF_RenderUTF8_Blended_Wrapped")]
@ -452,7 +450,7 @@ namespace SDL2
Font* font,
char8* text,
SDL.Color fg,
uint wrapped
uint32 wrapLength
);
[LinkName("TTF_RenderUNICODE_Blended_Wrapped")]
@ -460,7 +458,7 @@ namespace SDL2
Font* font,
char8* text,
SDL.Color fg,
uint wrapped
uint32 wrapLength
);
[LinkName("TTF_RenderGlyph_Blended")]
@ -551,13 +549,13 @@ namespace SDL2
public static extern void Quit();
[LinkName("TTF_WasInit")]
public static extern int WasInit();
public static extern int32 WasInit();
[LinkName("SDL_GetFontKerningSize")]
public static extern int GetFontKerningSize(
public static extern int32 GetFontKerningSize(
Font* font,
int prev_index,
int index
int32 prev_index,
int32 index
);
[LinkName("TTF_GetFontKerningSizeGlyphs")]
@ -580,18 +578,18 @@ namespace SDL2
[LinkName("TTF_SetDirection")]
public static extern int32 SetDirection(
int direction
int32 direction
);
[LinkName("TTF_SetScript")]
public static extern int32 SetScript(
int script
int32 script
);
[LinkName("TTF_SetFontDirection")]
public static extern int32 SetFontDirection(
Font* font,
int direction
int32 direction
);
[LinkName("TTF_SetFontScriptName")]