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Add ability to get min/max values for generic int's and uint's

This commit is contained in:
Ron Zuckerman 2024-02-08 20:16:29 -06:00
parent 6302416e40
commit 484b9716db
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12 changed files with 72 additions and 10 deletions

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@ -3,7 +3,7 @@ using System.Globalization;
namespace System
{
#unwarn
struct UInt64 : uint64, IInteger, IUnsigned, IHashable, IIsNaN, IFormattable, IParseable<uint64, ParseError>, IParseable<uint64>
struct UInt64 : uint64, IInteger, IUnsigned, IHashable, IIsNaN, IFormattable, IParseable<uint64, ParseError>, IParseable<uint64>, IMinMaxValue<uint64>
{
public enum ParseError
{
@ -16,6 +16,9 @@ namespace System
public const uint64 MaxValue = 0xFFFFFFFFFFFFFFFFUL;
public const uint64 MinValue = 0;
public static uint64 IMinMaxValue<uint64>.MinValue => MinValue;
public static uint64 IMinMaxValue<uint64>.MaxValue => MaxValue;
public static int operator<=>(UInt64 a, UInt64 b)
{
return (SelfBase)a <=> (SelfBase)b;