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Add ability to get min/max values for generic int's and uint's

This commit is contained in:
Ron Zuckerman 2024-02-08 20:16:29 -06:00
parent 6302416e40
commit 484b9716db
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12 changed files with 72 additions and 10 deletions

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@ -3,7 +3,7 @@ using System.Globalization;
namespace System
{
#unwarn
struct Int64 : int64, IInteger, ISigned, IFormattable, IHashable, IIsNaN, IParseable<int64, ParseError>, IParseable<int64>
struct Int64 : int64, IInteger, ISigned, IFormattable, IHashable, IIsNaN, IParseable<int64, ParseError>, IParseable<int64>, IMinMaxValue<int64>
{
public enum ParseError
{
@ -16,6 +16,9 @@ namespace System
public const int64 MaxValue = 0x7FFFFFFFFFFFFFFFL;
public const int64 MinValue = -0x8000000000000000L;
public static int64 IMinMaxValue<int64>.MinValue => MinValue;
public static int64 IMinMaxValue<int64>.MaxValue => MaxValue;
public static int operator<=>(Int64 a, Int64 b)
{
return (SelfBase)a <=> (SelfBase)b;