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Remove unnecessary muts

This fixes some warnings because `SHA256` isn't a struct anymore.
This commit is contained in:
disarray2077 2022-01-02 01:12:13 -03:00 committed by GitHub
parent 794bab2bfd
commit 3018a6030e
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@ -134,7 +134,7 @@ namespace System.Security.Cryptography
mData = .(?); mData = .(?);
} }
void Transform() mut void Transform()
{ {
uint32 a, b, c, d, e, f, g, h, i, j, t1, t2; uint32 a, b, c, d, e, f, g, h, i, j, t1, t2;
uint32[64] m = ?; uint32[64] m = ?;
@ -177,7 +177,7 @@ namespace System.Security.Cryptography
mState[7] += h; mState[7] += h;
} }
public void Update(Span<uint8> data) mut public void Update(Span<uint8> data)
{ {
for (int i = 0; i < data.Length; ++i) for (int i = 0; i < data.Length; ++i)
{ {
@ -192,7 +192,7 @@ namespace System.Security.Cryptography
} }
} }
public SHA256Hash Finish() mut public SHA256Hash Finish()
{ {
int i = mDataLen; int i = mDataLen;