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Support System.Compiler values in comptime, SetReturnType, Enum helpers
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commit
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14 changed files with 341 additions and 63 deletions
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@ -5,6 +5,67 @@ namespace System
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{
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struct Enum
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{
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public static int Count
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{
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[Comptime(ConstEval=true)]
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get
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{
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int count = 0;
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for (var field in Compiler.OrigCalleeType.GetFields())
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{
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if (field.IsEnumCase)
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count++;
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}
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return count;
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}
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}
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public static var MinValue
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{
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[Comptime(ConstEval=true)]
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get
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{
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Compiler.SetReturnType(Compiler.OrigCalleeType);
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int? minValue = null;
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for (var field in Compiler.OrigCalleeType.GetFields())
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{
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if (field.IsEnumCase)
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{
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if (minValue == null)
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minValue = field.[Friend]mFieldData.mData;
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else
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minValue = Math.Min(minValue.Value, field.[Friend]mFieldData.mData);
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}
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}
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return minValue.ValueOrDefault;
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}
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}
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public static var MaxValue
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{
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[Comptime(ConstEval=true)]
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get
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{
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Compiler.SetReturnType(Compiler.OrigCalleeType);
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int? maxValue = null;
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for (var field in Compiler.OrigCalleeType.GetFields())
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{
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if (field.IsEnumCase)
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{
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if (maxValue == null)
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maxValue = field.[Friend]mFieldData.mData;
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else
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maxValue = Math.Max(maxValue.Value, field.[Friend]mFieldData.mData);
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}
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}
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if (maxValue == null)
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return -1;
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return maxValue.ValueOrDefault;
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}
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}
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public static void EnumToString(Type type, String strBuffer, int64 iVal)
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{
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for (var field in type.GetFields())
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