1
0
Fork 0
mirror of https://github.com/beefytech/Beef.git synced 2025-07-04 15:26:00 +02:00

SDL/OGL platform improvements

This commit is contained in:
Brian Fiete 2022-11-03 10:58:24 -07:00
parent 213aea8c82
commit 258a6653f9
16 changed files with 711 additions and 1141 deletions

View file

@ -3,6 +3,7 @@
#include "BFApp.h"
#include "BFWindow.h"
#include <map>
#include "util/Dictionary.h"
struct SDL_Window;
@ -16,24 +17,38 @@ class SdlBFWindow : public BFWindow
{
public:
SDL_Window* mSDLWindow;
bool mIsMouseInside;
int mModalCount;
bool mIsMouseInside;
int mModalCount;
public:
SdlBFWindow(BFWindow* parent, const StringImpl& title, int x, int y, int width, int height, int windowFlags);
~SdlBFWindow();
virtual void* GetUnderlying() {return mSDLWindow; };
virtual void Destroy() { }
virtual void SetTitle(const char* title) override {}
virtual void SetMinimumSize(int minWidth, int minHeight, bool clientSized) override {}
virtual void GetPlacement(int* normX, int* normY, int* normWidth, int* normHeight, int* showKind) override { }
virtual void Resize(int x, int y, int width, int height, int showKind) override {}
virtual void SetMouseVisible(bool isMouseVisible) override {}
virtual bool TryClose() override;
virtual void GetPosition(int* x, int* y, int* width, int* height, int* clientX, int* clientY, int* clientWidth, int* clientHeight) override;
virtual void SetClientPosition(int x, int y) override;
virtual void SetAlpha(float alpha, uint32 destAlphaSrcMask, bool isMouseVisible) override;
virtual BFMenu* AddMenuItem(BFMenu* parent, const wchar_t* text, const wchar_t* hotKey, BFSysBitmap* sysBitmap, bool enabled, int checkState, bool radioCheck);
virtual BFMenu* AddMenuItem(BFMenu* parent, int insertIdx, const char* text, const char* hotKey, BFSysBitmap* bitmap, bool enabled, int checkState, bool radioCheck) override;
virtual void ModifyMenuItem(BFMenu* item, const char* text, const char* hotKey, BFSysBitmap* bitmap, bool enabled, int checkState, bool radioCheck) override {}
virtual void RemoveMenuItem(BFMenu* item) override;
virtual void LostFocus(BFWindow* newFocus) override {};
virtual void ModalsRemoved() override;
virtual void SetForeground() override {};
};
typedef std::map<uint32, SdlBFWindow*> SdlWindowMap;
typedef Dictionary<uint32, SdlBFWindow*> SdlWindowMap;
class SdlBFApp : public BFApp
{