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Fix for channel allocation error
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1 changed files with 2 additions and 1 deletions
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@ -192,7 +192,8 @@ namespace SDL2
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return;
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int32 channel = SDLMixer.PlayChannel(-1, sound.mChunk, 0);
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//SDLMixer.SetPanning()
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if (channel < 0)
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return;
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SDLMixer.Volume(channel, (int32)(volume * 128));
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}
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