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Fixed rebuilding of reified types after deleting unused types

This commit is contained in:
Brian Fiete 2020-06-23 07:33:18 -07:00
parent 16be83ceda
commit 1758520193

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@ -6559,9 +6559,10 @@ bool BfCompiler::DoCompile(const StringImpl& outputDirectory)
bool didWork = false;
UpdateDependencyMap(true, didWork);
DoWorkLoop();
// Deleting types can cause reified types to rebuild, so allow that
mCompileState = BfCompiler::CompileState_Normal;
DoWorkLoop();
}
else
{