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Compilation fixes
Seems to work now
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4 changed files with 64 additions and 88 deletions
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@ -279,11 +279,6 @@ namespace SDL2
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public struct Music;
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public struct Chunk;
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public static int32 PlayChannel(int channel, Chunk* chunk, int loops)
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{
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return PlayChannelTimed(channel, chunk, loops, -1);
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}
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/* chunk refers to a Mix_Chunk* */
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[LinkName("Mix_PlayChannelTimed")]
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public static extern int32 PlayChannelTimed(
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@ -465,6 +460,6 @@ namespace SDL2
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public static extern int32 SetTimidityCfg(char8* path);
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[LinkName("Mix_GetTimidityCfg")]
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public static extern char8* Mix_GetTimidityCfg(void);
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public static extern char8* Mix_GetTimidityCfg();
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}
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}
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