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Removed 'internal' protection - it's all about [Friend] now
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119 changed files with 1339 additions and 1388 deletions
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@ -22,20 +22,20 @@ namespace System
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private const int32 MillisPerHour = MillisPerMinute * 60; // 3,600,000
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private const int32 MillisPerDay = MillisPerHour * 24; // 86,400,000
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internal const int64 MaxSeconds = Int64.MaxValue / TicksPerSecond;
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internal const int64 MinSeconds = Int64.MinValue / TicksPerSecond;
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private const int64 MaxSeconds = Int64.MaxValue / TicksPerSecond;
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private const int64 MinSeconds = Int64.MinValue / TicksPerSecond;
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internal const int64 MaxMilliSeconds = Int64.MaxValue / TicksPerMillisecond;
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internal const int64 MinMilliSeconds = Int64.MinValue / TicksPerMillisecond;
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private const int64 MaxMilliSeconds = Int64.MaxValue / TicksPerMillisecond;
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private const int64 MinMilliSeconds = Int64.MinValue / TicksPerMillisecond;
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internal const int64 TicksPerTenthSecond = TicksPerMillisecond * 100;
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private const int64 TicksPerTenthSecond = TicksPerMillisecond * 100;
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//public static readonly TimeSpan Zero = new TimeSpan(0);
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//public static readonly TimeSpan MaxValue = new TimeSpan(Int64.MaxValue);
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//public static readonly TimeSpan MinValue = new TimeSpan(Int64.MinValue);
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internal int64 _ticks;
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private int64 _ticks;
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//public TimeSpan() {
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// _ticks = 0;
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