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Removed 'internal' protection - it's all about [Friend] now

This commit is contained in:
Brian Fiete 2020-03-09 06:34:16 -07:00
parent 81af04a1ce
commit 14ac27c977
119 changed files with 1339 additions and 1388 deletions

View file

@ -22,20 +22,20 @@ namespace System
private const int32 MillisPerHour = MillisPerMinute * 60; // 3,600,000
private const int32 MillisPerDay = MillisPerHour * 24; // 86,400,000
internal const int64 MaxSeconds = Int64.MaxValue / TicksPerSecond;
internal const int64 MinSeconds = Int64.MinValue / TicksPerSecond;
private const int64 MaxSeconds = Int64.MaxValue / TicksPerSecond;
private const int64 MinSeconds = Int64.MinValue / TicksPerSecond;
internal const int64 MaxMilliSeconds = Int64.MaxValue / TicksPerMillisecond;
internal const int64 MinMilliSeconds = Int64.MinValue / TicksPerMillisecond;
private const int64 MaxMilliSeconds = Int64.MaxValue / TicksPerMillisecond;
private const int64 MinMilliSeconds = Int64.MinValue / TicksPerMillisecond;
internal const int64 TicksPerTenthSecond = TicksPerMillisecond * 100;
private const int64 TicksPerTenthSecond = TicksPerMillisecond * 100;
//public static readonly TimeSpan Zero = new TimeSpan(0);
//public static readonly TimeSpan MaxValue = new TimeSpan(Int64.MaxValue);
//public static readonly TimeSpan MinValue = new TimeSpan(Int64.MinValue);
internal int64 _ticks;
private int64 _ticks;
//public TimeSpan() {
// _ticks = 0;