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Removed 'internal' protection - it's all about [Friend] now

This commit is contained in:
Brian Fiete 2020-03-09 06:34:16 -07:00
parent 81af04a1ce
commit 14ac27c977
119 changed files with 1339 additions and 1388 deletions

View file

@ -988,7 +988,7 @@ namespace System.Collections.Generic
}*/
/// Copies this to an array. Used for DebugView
internal T[] ToArray()
T[] ToArray()
{
T[] newArray = new T[Count];
CopyTo(newArray);
@ -1074,17 +1074,17 @@ namespace System.Collections.Generic
#endregion
// used for set checking operations (using enumerables) that rely on counting
internal struct ElementCount
struct ElementCount
{
internal int32 mUniqueCount;
internal int32 mUnfoundCount;
public int32 mUniqueCount;
public int32 mUnfoundCount;
}
internal struct Slot
struct Slot
{
internal int32 mHashCode; // Lower 31 bits of hash code, -1 if unused
internal T mValue;
internal int32 mNext; // Index of next entry, -1 if last
public int32 mHashCode; // Lower 31 bits of hash code, -1 if unused
public T mValue;
public int32 mNext; // Index of next entry, -1 if last
}
public struct Enumerator : IEnumerator<T>
@ -1096,7 +1096,7 @@ namespace System.Collections.Generic
#endif
private T mCurrent;
internal this(HashSet<T> set)
public this(HashSet<T> set)
{
this.mSet = set;
mIndex = 0;