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UTF8 changes to consistently use int8 for codepoint widths
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0e2f49fd12
commit
1226810984
3 changed files with 7 additions and 7 deletions
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@ -2799,7 +2799,7 @@ namespace System
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return (c32, idx, len);
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}
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public (int startIdx, int length) GetCodePointSpan(int idx)
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public (int startIdx, int8 length) GetCodePointSpan(int idx)
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{
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char8* ptr = Ptr;
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int startIdx = idx;
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@ -4178,7 +4178,7 @@ namespace System
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return .(this)[range];
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}
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public (char32, int) GetChar32(int idx)
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public (char32 c, int8 length) GetChar32(int idx)
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{
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Debug.Assert((uint)idx < (uint)mLength);
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char8* ptr = Ptr;
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@ -4190,7 +4190,7 @@ namespace System
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return UTF8.Decode(ptr + idx, mLength - idx);
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}
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public (char32, int, int) GetChar32WithBacktrack(int idx)
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public (char32 c, int idx, int8 length) GetChar32WithBacktrack(int idx)
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{
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Debug.Assert((uint)idx < (uint)mLength);
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char8* ptr = Ptr;
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