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Made malloc and free public in SDL binding (used for freeing up clipboard text data in imgui binding)
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1 changed files with 2 additions and 2 deletions
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@ -52,10 +52,10 @@ namespace SDL2
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}
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[LinkName("SDL_malloc")]
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static extern void* malloc(int size);
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public static extern void* malloc(int size);
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[LinkName("SDL_free")]
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static extern void free(void* memblock);
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public static extern void free(void* memblock);
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public struct RWOps;
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