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Some Vector2<->Vector3 interp
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@ -101,6 +101,8 @@ namespace Beefy.geom
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}
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}
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public Vector2 XY => .(mX, mY);
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public this(float x, float y, float z)
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{
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mX = x;
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@ -306,5 +308,7 @@ namespace Beefy.geom
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{
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str.AppendF("{0:0.0#}, {1:0.0#}, {2:0.0#}", mX, mY, mZ);
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}
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public static Vector3 operator implicit(Vector2 vec) => .(vec.mX, vec.mY, 0);
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}
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}
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