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18
BeefySysLib/gfx/RenderCmd.cpp
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18
BeefySysLib/gfx/RenderCmd.cpp
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#include "gfx/RenderCmd.h"
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#include "gfx/RenderDevice.h"
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#include "BFApp.h"
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USING_NS_BF;
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void RenderCmd::SetRenderState()
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{
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RenderDevice* renderDevice = gBFApp->mRenderDevice;
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if (mRenderState != renderDevice->mPhysRenderState)
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renderDevice->PhysSetRenderState(mRenderState);
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}
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void RenderCmd::Free()
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{
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if (mIsPoolHead)
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gBFApp->mRenderDevice->mPooledRenderCmdBuffers.FreeMemoryBlock(this);
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}
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