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More robust handling of missing system types
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4 changed files with 23 additions and 15 deletions
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@ -2723,8 +2723,10 @@ void BfContext::RemoveInvalidWorkItems()
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}
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void BfContext::RemapObject()
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{
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{
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if (mCompiler->mBfObjectTypeDef == NULL)
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return;
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// There are several types that get their LLVM type mapped to Object, so make sure to remap that
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// for when Object itself gets recreated
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