1
0
Fork 0
mirror of https://github.com/beefytech/Beef.git synced 2025-06-08 11:38:21 +02:00
Beef/BeefySysLib/platform/sdl/SdlBFApp.cpp

419 lines
11 KiB
C++
Raw Normal View History

2019-08-23 11:56:54 -07:00
#include "SdlBFApp.h"
#include "GLRenderDevice.h"
2022-11-03 10:58:24 -07:00
#include "platform/PlatformHelper.h"
#include <SDL2/SDL.h>
2019-08-23 11:56:54 -07:00
USING_NS_BF;
///
#pragma comment(lib, "imm32.lib")
#pragma comment(lib, "version.lib")
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
SdlBFWindow::SdlBFWindow(BFWindow* parent, const StringImpl& title, int x, int y, int width, int height, int windowFlags)
{
int sdlWindowFlags = 0;
if (windowFlags & BFWINDOW_RESIZABLE)
sdlWindowFlags |= SDL_WINDOW_RESIZABLE;
sdlWindowFlags |= SDL_WINDOW_OPENGL;
2022-11-10 06:37:55 -08:00
if (windowFlags & BFWINDOW_FULLSCREEN)
sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
2019-08-23 11:56:54 -07:00
#ifdef BF_PLATFORM_FULLSCREEN
sdlWindowFlags |= SDL_WINDOW_FULLSCREEN;
#endif
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
mSDLWindow = SDL_CreateWindow(title.c_str(), x, y, width, height, sdlWindowFlags);
2022-11-03 10:58:24 -07:00
#ifndef BF_PLATFORM_OPENGL_ES2
2022-11-03 10:58:24 -07:00
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
#endif
2022-11-03 10:58:24 -07:00
if (!SDL_GL_CreateContext(mSDLWindow))
2019-08-23 11:56:54 -07:00
{
2022-11-10 06:37:55 -08:00
String str = StrFormat(
#ifdef BF_PLATFORM_OPENGL_ES2
2022-11-10 06:37:55 -08:00
"Unable to create SDL OpenGLES context: %s"
#else
2022-11-10 06:37:55 -08:00
"Unable to create SDL OpenGL context: %s"
#endif
2022-11-10 06:37:55 -08:00
, SDL_GetError());
BF_FATAL(str.c_str());
2019-08-23 11:56:54 -07:00
SDL_Quit();
exit(2);
}
2022-11-10 06:37:55 -08:00
#ifndef BF_PLATFORM_OPENGL_ES2
2022-11-03 10:58:24 -07:00
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
2022-11-10 06:37:55 -08:00
#endif
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
#ifndef BF_PLATFORM_OPENGL_ES2
2022-11-03 10:58:24 -07:00
//glEnableClientState(GL_INDEX_ARRAY);
2019-08-23 11:56:54 -07:00
#endif
mIsMouseInside = false;
mRenderWindow = new GLRenderWindow((GLRenderDevice*)gBFApp->mRenderDevice, mSDLWindow);
mRenderWindow->mWindow = this;
gBFApp->mRenderDevice->AddRenderWindow(mRenderWindow);
2022-11-03 10:58:24 -07:00
if (parent != NULL)
parent->mChildren.push_back(this);
2019-08-23 11:56:54 -07:00
}
SdlBFWindow::~SdlBFWindow()
2022-11-03 10:58:24 -07:00
{
2019-08-23 11:56:54 -07:00
if (mSDLWindow != NULL)
TryClose();
}
bool SdlBFWindow::TryClose()
2022-11-03 10:58:24 -07:00
{
2019-08-23 11:56:54 -07:00
SdlBFApp* app = (SdlBFApp*)gBFApp;
2022-11-03 10:58:24 -07:00
app->mSdlWindowMap.Remove(SDL_GetWindowID(mSDLWindow));
2019-08-23 11:56:54 -07:00
SDL_DestroyWindow(mSDLWindow);
mSDLWindow = NULL;
return true;
}
static int SDLConvertScanCode(int scanCode)
{
if ((scanCode >= SDL_SCANCODE_A) && (scanCode <= SDL_SCANCODE_Z))
return (scanCode - SDL_SCANCODE_A) + 'A';
if ((scanCode >= SDL_SCANCODE_0) && (scanCode <= SDL_SCANCODE_9))
return (scanCode - SDL_SCANCODE_0) + '0';
switch (scanCode)
2022-11-03 10:58:24 -07:00
{
case SDL_SCANCODE_CANCEL: return 0x03;
2019-08-23 11:56:54 -07:00
case SDL_SCANCODE_AC_BACK: return 0x08;
case SDL_SCANCODE_TAB: return 0x09;
case SDL_SCANCODE_CLEAR: return 0x0C;
case SDL_SCANCODE_RETURN: return 0x0D;
case SDL_SCANCODE_LSHIFT: return 0x10;
case SDL_SCANCODE_RSHIFT: return 0x10;
case SDL_SCANCODE_LCTRL: return 0x11;
case SDL_SCANCODE_RCTRL: return 0x11;
case SDL_SCANCODE_MENU: return 0x12;
2022-11-03 10:58:24 -07:00
case SDL_SCANCODE_PAUSE: return 0x13;
2019-08-23 11:56:54 -07:00
case SDL_SCANCODE_LANG1: return 0x15;
case SDL_SCANCODE_LANG2: return 0x15;
case SDL_SCANCODE_LANG3: return 0x17;
case SDL_SCANCODE_LANG4: return 0x18;
case SDL_SCANCODE_LANG5: return 0x19;
case SDL_SCANCODE_LANG6: return 0x19;
2022-11-03 10:58:24 -07:00
case SDL_SCANCODE_ESCAPE: return 0x1B;
2019-08-23 11:56:54 -07:00
case SDL_SCANCODE_SPACE: return 0x20;
case SDL_SCANCODE_PAGEUP: return 0x21;
case SDL_SCANCODE_PAGEDOWN: return 0x22;
case SDL_SCANCODE_END: return 0x23;
case SDL_SCANCODE_HOME: return 0x24;
case SDL_SCANCODE_LEFT: return 0x25;
case SDL_SCANCODE_UP: return 0x26;
case SDL_SCANCODE_RIGHT: return 0x27;
case SDL_SCANCODE_DOWN: return 0x28;
case SDL_SCANCODE_SELECT: return 0x29;
case SDL_SCANCODE_PRINTSCREEN: return 0x2A;
2022-11-03 10:58:24 -07:00
case SDL_SCANCODE_EXECUTE: return 0x2B;
2019-08-23 11:56:54 -07:00
case SDL_SCANCODE_INSERT: return 0x2D;
case SDL_SCANCODE_DELETE: return 0x2E;
case SDL_SCANCODE_HELP: return 0x2F;
case SDL_SCANCODE_LGUI: return 0x5B;
case SDL_SCANCODE_RGUI: return 0x5C;
case SDL_SCANCODE_KP_0: return 0x60;
case SDL_SCANCODE_KP_1: return 0x61;
case SDL_SCANCODE_KP_2: return 0x62;
case SDL_SCANCODE_KP_3: return 0x63;
case SDL_SCANCODE_KP_4: return 0x64;
case SDL_SCANCODE_KP_5: return 0x65;
case SDL_SCANCODE_KP_6: return 0x66;
case SDL_SCANCODE_KP_7: return 0x67;
case SDL_SCANCODE_KP_8: return 0x68;
case SDL_SCANCODE_KP_9: return 0x69;
case SDL_SCANCODE_KP_MULTIPLY: return 0x6A;
case SDL_SCANCODE_KP_PLUS: return 0x6B;
case SDL_SCANCODE_SEPARATOR: return 0x6C;
case SDL_SCANCODE_KP_MINUS: return 0x6D;
case SDL_SCANCODE_KP_PERIOD: return 0x6E;
case SDL_SCANCODE_KP_DIVIDE: return 0x6F;
case SDL_SCANCODE_F1: return 0x70;
case SDL_SCANCODE_F2: return 0x71;
case SDL_SCANCODE_F3: return 0x72;
case SDL_SCANCODE_F4: return 0x73;
case SDL_SCANCODE_F5: return 0x74;
case SDL_SCANCODE_F6: return 0x75;
case SDL_SCANCODE_F7: return 0x76;
case SDL_SCANCODE_F8: return 0x77;
case SDL_SCANCODE_F9: return 0x78;
case SDL_SCANCODE_F10: return 0x79;
case SDL_SCANCODE_F11: return 0x7A;
case SDL_SCANCODE_F12: return 0x7B;
case SDL_SCANCODE_NUMLOCKCLEAR: return 0x90;
case SDL_SCANCODE_SCROLLLOCK: return 0x91;
case SDL_SCANCODE_GRAVE: return 0xC0;
//case SDL_SCANCODE_COMMAND: return 0xF0;
}
return 0;
}
#ifdef _WIN32
extern HINSTANCE gDLLInstance;
#endif
SdlBFApp::SdlBFApp()
{
mRunning = false;
2022-11-03 10:58:24 -07:00
mRenderDevice = NULL;
2019-08-23 11:56:54 -07:00
2022-11-03 10:58:24 -07:00
Beefy::String exePath;
BfpGetStrHelper(exePath, [](char* outStr, int* inOutStrSize, BfpResult* result)
{
BfpSystem_GetExecutablePath(outStr, inOutStrSize, (BfpSystemResult*)result);
});
mInstallDir = GetFileDir(exePath) + "/";
int lastSlash = std::max((int)mInstallDir.LastIndexOf('\\'), (int)mInstallDir.LastIndexOf('/'));
2019-08-23 11:56:54 -07:00
if (lastSlash != -1)
2022-11-03 10:58:24 -07:00
mInstallDir = mInstallDir.Substring(0, lastSlash);
2019-08-23 11:56:54 -07:00
//TODO: We're not properly using DataDir vs InstallDir
#if (!defined BFSYSLIB_DYNAMIC) && (defined BF_RESOURCES_REL_DIR)
mInstallDir += "/" + Beefy::UTF8Decode(BF_RESOURCES_REL_DIR);
#endif
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
mInstallDir += "/";
mDataDir = mInstallDir;
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0)
BF_FATAL(StrFormat("Unable to initialize SDL: %s", SDL_GetError()).c_str());
}
SdlBFApp::~SdlBFApp()
2022-11-03 10:58:24 -07:00
{
2019-08-23 11:56:54 -07:00
}
SdlBFWindow* SdlBFApp::GetSdlWindowFromId(uint32 id)
{
2022-11-03 10:58:24 -07:00
SdlBFWindow* window = NULL;
mSdlWindowMap.TryGetValue(id, &window);
return window;
2019-08-23 11:56:54 -07:00
}
void SdlBFApp::Init()
{
mRunning = true;
mInMsgProc = false;
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
mRenderDevice = new GLRenderDevice();
mRenderDevice->Init(this);
}
void SdlBFApp::Run()
{
while (mRunning)
{
SDL_Event sdlEvent;
while (true)
{
{
//Beefy::DebugTimeGuard suspendTimeGuard(30, "BFApp::Run1");
if (!SDL_PollEvent(&sdlEvent))
break;
}
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
//Beefy::DebugTimeGuard suspendTimeGuard(30, "BFApp::Run2");
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
switch (sdlEvent.type)
{
case SDL_QUIT:
//gBFApp->RemoveWindow(sdlEvent.window);
Shutdown();
break;
case SDL_MOUSEBUTTONUP:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
2022-11-10 06:37:55 -08:00
if (sdlBFWindow != NULL)
sdlBFWindow->mMouseUpFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button);
2019-08-23 11:56:54 -07:00
}
break;
case SDL_MOUSEBUTTONDOWN:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
2022-11-10 06:37:55 -08:00
if (sdlBFWindow != NULL)
sdlBFWindow->mMouseDownFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y, sdlEvent.button.button, 1);
2019-08-23 11:56:54 -07:00
}
break;
case SDL_MOUSEMOTION:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.button.windowID);
2022-11-10 06:37:55 -08:00
if (sdlBFWindow != NULL)
sdlBFWindow->mMouseMoveFunc(sdlBFWindow, sdlEvent.button.x, sdlEvent.button.y);
2019-08-23 11:56:54 -07:00
}
break;
case SDL_KEYDOWN:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
2022-11-10 06:37:55 -08:00
if (sdlBFWindow != NULL)
{
sdlBFWindow->mKeyDownFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode), sdlEvent.key.repeat);
}
}
break;
case SDL_TEXTINPUT:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
if (sdlBFWindow != NULL)
{
sdlBFWindow->mKeyCharFunc(sdlBFWindow, *(wchar_t*)sdlEvent.text.text);
}
2019-08-23 11:56:54 -07:00
}
break;
case SDL_KEYUP:
{
SdlBFWindow* sdlBFWindow = GetSdlWindowFromId(sdlEvent.key.windowID);
2022-11-10 06:37:55 -08:00
if (sdlBFWindow != NULL)
sdlBFWindow->mKeyUpFunc(sdlBFWindow, SDLConvertScanCode(sdlEvent.key.keysym.scancode));
2019-08-23 11:56:54 -07:00
}
2022-11-03 10:58:24 -07:00
break;
2019-08-23 11:56:54 -07:00
}
}
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
Process();
}
}
extern int gPixelsDrawn;
int gFrameCount = 0;
int gBFDrawBatchCount = 0;
void SdlBFApp::Draw()
{
//Beefy::DebugTimeGuard suspendTimeGuard(30, "SdlBFApp::Draw");
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
glDisable(GL_SCISSOR_TEST);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
gPixelsDrawn = 0;
gBFDrawBatchCount = 0;
2022-11-03 10:58:24 -07:00
mRenderDevice->FrameStart();
BFApp::Draw();
2019-08-23 11:56:54 -07:00
mRenderDevice->FrameEnd();
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
gFrameCount++;
//if (gFrameCount % 60 == 0)
//OutputDebugStrF("Pixels: %d Batches: %d\n", gPixelsDrawn / 1000, gBFDrawBatchCount);
}
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
BFWindow* SdlBFApp::CreateNewWindow(BFWindow* parent, const StringImpl& title, int x, int y, int width, int height, int windowFlags)
{
SdlBFWindow* aWindow = new SdlBFWindow(parent, title, x, y, width, height, windowFlags);
mSdlWindowMap[SDL_GetWindowID(aWindow->mSDLWindow)] = aWindow;
mWindowList.push_back(aWindow);
return aWindow;
}
void SdlBFWindow::GetPosition(int* x, int* y, int* width, int* height, int* clientX, int* clientY, int* clientWidth, int* clientHeight)
{
SDL_GetWindowPosition(mSDLWindow, x, y);
SDL_GetWindowSize(mSDLWindow, width, height);
*clientWidth = *width;
*clientHeight = *height;
}
void SdlBFApp::PhysSetCursor()
{
2022-11-03 10:58:24 -07:00
2019-08-23 11:56:54 -07:00
}
void SdlBFWindow::SetClientPosition(int x, int y)
{
SDL_SetWindowPosition(mSDLWindow, x, y);
if (mMovedFunc != NULL)
mMovedFunc(this);
}
void SdlBFWindow::SetAlpha(float alpha, uint32 destAlphaSrcMask, bool isMouseVisible)
{
// Not supported
}
uint32 SdlBFApp::GetClipboardFormat(const StringImpl& format)
{
return /*CF_TEXT*/1;
2019-08-23 11:56:54 -07:00
}
void* SdlBFApp::GetClipboardData(const StringImpl& format, int* size)
{
2022-11-03 10:58:24 -07:00
return SDL_GetClipboardText();
2019-08-23 11:56:54 -07:00
}
void SdlBFApp::ReleaseClipboardData(void* ptr)
{
SDL_free(ptr);
}
void SdlBFApp::SetClipboardData(const StringImpl& format, const void* ptr, int size, bool resetClipboard)
2022-11-03 10:58:24 -07:00
{
2019-08-23 11:56:54 -07:00
SDL_SetClipboardText((const char*)ptr);
}
2022-11-03 10:58:24 -07:00
BFMenu* SdlBFWindow::AddMenuItem(BFMenu* parent, int insertIdx, const char* text, const char* hotKey, BFSysBitmap* bitmap, bool enabled, int checkState, bool radioCheck)
{
2019-08-23 11:56:54 -07:00
return NULL;
}
void SdlBFWindow::RemoveMenuItem(BFMenu* item)
2022-11-03 10:58:24 -07:00
{
2019-08-23 11:56:54 -07:00
}
BFSysBitmap* SdlBFApp::LoadSysBitmap(const wchar_t* fileName)
{
return NULL;
}
void SdlBFWindow::ModalsRemoved()
{
//::EnableWindow(mHWnd, TRUE);
//::SetFocus(mHWnd);
}
DrawLayer* SdlBFApp::CreateDrawLayer(BFWindow* window)
{
GLDrawLayer* drawLayer = new GLDrawLayer();
if (window != NULL)
{
2022-11-03 10:58:24 -07:00
drawLayer->mRenderWindow = window->mRenderWindow;
2019-08-23 11:56:54 -07:00
window->mRenderWindow->mDrawLayerList.push_back(drawLayer);
}
2022-11-03 10:58:24 -07:00
drawLayer->mRenderDevice = mRenderDevice;
2019-08-23 11:56:54 -07:00
return drawLayer;
}
2022-11-03 10:58:24 -07:00
void SdlBFApp::GetDesktopResolution(int& width, int& height)
{
width = 1024;
height = 768;
}
2022-11-03 10:58:24 -07:00
void SdlBFApp::GetWorkspaceRect(int& x, int& y, int& width, int& height)
{
x = 0;
y = 0;
width = 1024;
height = 768;
}